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Epoxide

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    Bottle Rocketeer
  1. the configs that come with scatterer, I did everything that's explained in the scatterer OP
  2. Having trouble on loading, it gets stuck and KSP has to be force quit. Clean install, pre RSS release with the pre RO release only. Debug is spammed by: [Exception]: NullReferenceException: Object reference not set to an instance of an object Stuck on Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2Pod Memory at around 440 mb ModuleRCSFX is the one causing issues. v4.1 from CKAN/Github/RO pre release all cause the same issue. KSP loads for me when it's uninstalled with the rest of RO working.
  3. I did some more testing and narrowed it down to an issue with the mod Universal Storage, when using the part Universal Storage Core: Quad and attaching RT-10 to it and then something radially to the RT-10 the radially attached object acts like it's completely stuck. As this isn't a stock issue I'll just post it in that mods thread instead.
  4. I'm getting a super weird StickyLaunchPad bug, I don't have a clue if there is a mod installed that's causing it, I have lots of them installed. It's caused when you have something radially attached to a RT-10, I'm having this bug on T1 Launchpad. The entire vessel tries to move but is stuck to the radially attached object. I'd be glad to upload any logs that could help if you could point me to them. Not sure if this would be the right place to post it in.
  5. City Lights started working for me when I updated the RealSolarSystem.dll to get rid of the incompability notice. Haven't played enough to know if there is anything not working with it.
  6. I have tried with both but no luck, still running out of memory with much less mods than usual
  7. I just unlocked the centrifuge using the Interstellar tree. It doesn't show up in the VAB for me. Under what category is it supposed to be located? Is it possible to do a change in the persistent to change the availability of certain parts? EDIT: Found it under utility, that was hard ;;
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