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[1.0.5] Stock Part Fixes - A module manager script


Warzouz

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Stock Part Fixes

For a long time I wasn't happy with attributes of some parts that nearly prohibite us to use them. So I compiled some inconsitencies and created some Module Manager scripts to change the data.

Here is the "Suggestion topic"

This is not really a mod, but a script which will need Module Manager, which you can find here

Download the mod (ZIP)

This zip contains 3 files

  • Consistency fixes : it'll fix many mass and few temperatures inconsitencies. It also add 50RCS to the inline docking port and extend the interaction range of Goo experiment and Lab Jr.
  • Science changes : increase mass of many experiments, size Atmo scan and narowband to match goo canister size and mass. Only small experiments keeps their physicless atribute. ISRU are also more heavy. Delete this file if you don't like it
  • Dubious changes : Basic fin has be buffed to a real fin and Airbrake is now more resistant. Those 2 modifications may change the game play, so delete this file if you don't like that.

Feed back is very much appreciated. Further more, I would like to change some data on drag for some parts, but I don't know how to do it.

e6a518ea-b0eb-4274-9e7c-5661564d2a2c.jpg

Science rescale (atmo sensor and narrowband scanner)

Inconsistency fixes details

Spoiler
Inconsitency fixes Weight Temp Physic  
Part Stock New Stock New Stock New Other
Mk1-2 Command Pod is way too heavy 4000 2000          
Mk2 Lander-can is too heavy 2500 1200          
PPD-12 Cupola Module is too heavy 1760 1000          
RC-L01 Remote Guidance Unit is too heavy 500 200          
EAS-4 Strut Connector is too heavy and too draggy 50 5          
Cubic Octagonal Strut is way too light (seriously 1kg ?) 1 10          
Octagonal Strut is way too light 1 10          
Modular Girder Segment 125 50          
Modular Girder Adapter 250 50          
Modular Girder Segment XL 375 100          
M-Beam 650 I-Beam 80 50          
M-Beam 200 I-Beam 375 100          
M-Beam 200 I-Beam Pocket Edition 187,5 50          
M-1x1 Structural Panel 75 50          
M-2x2 Structural Panel 300 200          
Rockomax HubMax Multi-Point Connector too heavy 1500 500          
Structural Fuselage probably to light 100 200          
Advanced Nose Cone - Type A 75 50 2000 2400      
Advanced Nose Cone - Type B 75 50 2000 2400      
Tail Connector A 200 125 2200 2400      
Tail Connector B 200 125 2200 2400      
Pegasus I Mobility Enhancer way too heavy (you need plenty of them). 5 1          
Advanced Grabbing Unit 75 150          
Illuminator Mk1 : could be lighter, they only look nice... 15 5          
Illuminator Mk2 15 5          
Hydraulic Detachment Manifold should be lighter. 400 100          
SC-9001 Science Jr should have it's interaction range increased             Range 1 → 3
Mystery Goo™ Containment Unit should have it's interaction range increased             Range 1 → 3
Inline Clamp-O-Tron could have some RCS reserves 300 250         RCS +50

Science changes details

Spoiler
Comm, Science and ressources changes Weight Temp Physic  
Part Stock New Stock New Stock New Other
Communotron 16         0 1  
Comms DTS-M1         0 1  
Communotron 88-88 25 50     0 1 Energy -25 %
Double-C Seismic Accelerometer 5 10          
PresMat Barometer 5 10          
GRAVMAX Negative Gravioli Detector 5 10          
2HOT Thermometer 5 10          
Atmospheric Fluid Spectro-Variometer size doesn't match weight, should be heavier or smaller in size. 5 50     1 0 Scale 0.6
M4435 Narrow-Band Scanner could be lighter 100 50         Scale 0.5
Surface Scanning Module could be hevier or smaller 5 50          
Convert-O-Tron 250 4250 6000          
Convert-O-Tron 125 1250 2000          

Dubious changes details

Spoiler
Dubious changes Weight Temp Physic  
Part Stock New Stock New Stock New Other
Basic Fin could be have a reasonable max heat temp     934 2000     Cost 25→150
A.I.R.B.R.A.K.E.S, It should be MORE resistant, they are designed to create air resistance. 50 100 1200 2000      

 

Edited by Warzouz
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  • 9 months later...

@Warzouz Thanks, friend! Changes are great and I'm going to use it. We need more discussion about these, because it would be great to see them implemented in Stock (or rejected on discussion basis).

Do you think the Command Modules weight so much due to infinite supply of invisible snacks?

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