

ImTheMinion
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If all you did was recompile what was on his github, it's going to be the same as the last release. The update to the github lines up with the release. I wasn't trying to rush him or anything, I just haven't seen Papa_Joe comment on this specific bug since Mihara pointed out that the bug still was there. Just wanted to make sure he was aware of it.
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I've been reading through ~30 pages of posts (@[email protected]) and I found posts saying that he wasn't think of implementing it again. Just wanted to make sure he didn't change his mind and add it. And the Mod they mentioned was DebRefund.
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It tends to pop up when I have Mechjeb auto warping to a maneuver and Science Alert cancels the warp cuz there's science to be done, only to have Mechjeb start autowarping again. This battle of starting and stopping warp between the 2 mods seem to make it happen most for me (but not every time). But it does happen randomly at other times too (but very rarely).
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I've been getting a lot of KeyNotFoundExceptions at times. It hasn't crashed my game, but lags it to hell and back. The following is the part of the output_log.txt that corresponds to these exceptions. KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[IScienceDataTransmitter,System.Collections.Generic.List`1[ScienceData]].get_Item (IScienceDataTransmitter key) [0x00000] in <filename unknown>:0 at ScienceAlert.MagicDataTransmitter.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[IScienceDataTransmitter,System.Collections.Generic.List`1[ScienceData]].get_Item (IScienceDataTransmitter key) [0x00000] in <filename unknown>:0 at ScienceAlert.MagicDataTransmitter.get_QueuedData () [0x00000] in <filename unknown>:0 at ScienceAlert.StorageCache.FindStoredData (System.String subjectid) [0x00000] in <filename unknown>:0 at ScienceAlert.ExperimentObserver.GetScienceTotal (.ScienceSubject subject, System.Collections.Generic.List`1& data) [0x00000] in <filename unknown>:0 at ScienceAlert.ExperimentObserver.UpdateStatus (ExperimentSituations experimentSituation) [0x00000] in <filename unknown>:0 at ScienceAlert.ScienceAlert+<UpdateObservers>d__8.MoveNext () [0x00000] in <filename unknown>:0 at ScienceAlert.ScienceAlert.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
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I've been trying to get on a server with non-part mods (Toolbar, Enhanced Navball) but it's stopping me, saying I can't have them installed...
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[0.24.2] Achievements 1.6.3 - Earn 136 achievements while playing
ImTheMinion replied to blizzy78's topic in Add-on Releases
Just letting you know that when I try to use this on my Debian system (64bit), it says that it's not compatitble with my version of KSP (.23) -
I have a question. The version history says Mechjeb has support for toolbar using the Module Manager plugin (At least that's where the link sent me), but I have both installed but no toolbar support still... Was there a different module that the link was suppose to go to? I did see the toolbar support plugin by sarbian, but he states the newest toolbar update broke the integration.
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I was wondering if you could make a frame that shows just the current goals that we could keep open during the mission so that we don't have to constantly open the mission frame every time we need check them? EDIT: I'm still confused on how to get the rewards form crash missions. Some times I get the rewards, others time I don't.