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LitaAlto

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  • About me
    Kerbal Bothering Stick
  • Location
    Greater Puget Sound
  • Interests
    heavy metal, burlesque, and of course, space.

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  1. UPDATE: KSP Forum user cubinator beat me to the punch! Never mind my challenge, go check out his! Sound: The Rule by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4506-the-rule License: https://filmmusic.io/standard-license Hot Swing by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3885-hot-swing License: https://filmmusic.io/standard-license "Bike, Bell Ding, Single, 01-01.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org Amazing Plan - Distressed by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3357-amazing-plan---distressed License: https://filmmusic.io/standard-license Ecossaise in E-flat (WoO 86) by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3700-ecossaise-in-e-flat-woo-86- License: https://filmmusic.io/standard-license The Curtain Rises by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5007-the-curtain-rises License: https://filmmusic.io/standard-license Friendly Day by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3779-friendly-day License: https://filmmusic.io/standard-license
  2. Darn it, I was going to announce a challenge for this today! Congratulations for beating me to the punch! And I'm amazed at everyone who's managed to far outstrip what I managed to do!
  3. The UKS Katabasis went on its maiden voyage to Dres for the first ever Kerbal exploration of that tiny grey world. But there turned out to be a slight miscalculation... Mods: Near Future Technologies https://forum.kerbalspaceprogram.com/index.php?/topic/155465-110x-near-future-technologies-all-110-nfa-returns/ ReStock/ReStock+ https://forum.kerbalspaceprogram.com/index.php?/topic/182679-1101-restock-revamping-ksps-art-finally-updated-for-110/ Music: Crusade by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3567-crusade License: http://creativecommons.org/licenses/by/4.0/ Flutey Funk by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3768-flutey-funk License: http://creativecommons.org/licenses/by/4.0/
  4. The UKS Katabasis went on its maiden voyage to Dres for the first ever Kerbal exploration of that tiny grey world. But there turned out to be a slight miscalculation... Mods: Near Future Technologies https://forum.kerbalspaceprogram.com/index.php?/topic/155465-110x-near-future-technologies-all-110-nfa-returns/ Music: Crusade by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3567-crusade License: http://creativecommons.org/licenses/by/4.0/ Flutey Funk by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3768-flutey-funk License: http://creativecommons.org/licenses/by/4.0/
  5. I just noticed I hit 200 subscribers on my YouTube channel! YAY! Thanks to everyone who's supported my weird little channel. Now, to commemorate the occasion with an old favorite from 2015... with a twist. Old Favorite: Noodle Rocket Ballet Twist: "Every SoundCloud Metal Song Ever (With The Ultimate D)" - Andri from Pagefire Licensed under CC BY-SA 3.0 https://soundcloud.com/nerdymetalhead202/every-soundcloud-metal-song-ever-with-the-ultimate-d
  6. I just noticed I hit 200 subscribers on YouTube! YAY! Thanks to everyone who's supported my weird little channel. Now, to commemorate the occasion with an old favorite from 2015... with a twist. Old Favorite: Noodle Rocket Ballet Twist: "Every SoundCloud Metal Song Ever (With The Ultimate D)" - Andri from Pagefire Licensed under CC BY-SA 3.0 https://soundcloud.com/nerdymetalhead202/every-soundcloud-metal-song-ever-with-the-ultimate-d
  7. I updated Moho's flag. Moho, Dres, and Eeloo looked too similar, so I reversed Moho's colors to differentiate it more.
  8. I've been wanting more flags but also wanted something that would fit in better with a game featuring little green aliens. There is also a certain amount of semantic cohesion. Terrestrial planets are hexagons with triangle insets, while gas giants are hexagons with bands. Massive moons are relatively large squared diamonds, while tiny moons are little squared diamonds. The alien text is actually reversed English or Latin using the Wintermute font. The result looks vaguely but not quite like Hebrew. The other two flags (which, yes, aren't reversed and don't use Wintermute, don't @ me) is my personal KSP YouTube brand, and I included them for completeness. And of course, there's my Jeb flag. Because of course Jeb has his own flag. I made these flags for my own KSP install, but if there's enough demand, I'll put together an installation bundle and maybe put it on CKAN. Let me know what you think!
  9. TBH the whole idea that you have to go on EVA, or have a storage container, to perform multiple crew reports never struck me as a good idea for gameplay. It's unrealistic and grindy. The only purpose I can see for it is to force players to go on EVA and motivate them to upgrade the Astronaut Complex as early as possible, and I can't help but think there are better ways to encourage EVAs. That said, I'm really glad to see this mod resurface. Thanks, @linuxgurugamer, yet again!
  10. I'd argue that it'd only seem like an absolute reference frame from the perspective of the the KSC, which is where you'd be spending the bulk of your time. I wonder if it'd make sense to switch reference frames between the active ship and the KSC, but no other objects in the game.
  11. I think I'd rather see it baked into the stock game, personally. Forward-thinking is not a bad thing in game design, especially if the game is designed with modding in mind--and KSP2 is claiming to have enhanced modding support. And to be clear, I'm not even talking about adding time dilation, only an upper speed limit and possibly nerfing acceleration as you approach the limit.
  12. I personally think that will be part of the challenge, and would be most educational on its own. After all, this is a problem that all interstellar flight will need to reckon with.
  13. Maybe so, but I'm pretty sure that some KSP player with a bad reputation for doing horrible things with the game will figure out something. For once, I'm *not* including me in those ranks... although I don't know if I'll be able to withstand the temptation forever. Also, what do you think about Cydonian_Monk's comments about what n-body physics might do?
  14. Yeah, no worries, but the discussion of this thread is about game physics, so while this is all kinda off-topic, it's still relevant. Especially if.... ...which would be REALLY INTERESTING if you had, say, a colony there at the time. Shades of Space: 1999 there, with a side of Einstein spinning in his grave.
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