Jump to content

LitaAlto

Members
  • Posts

    762
  • Joined

  • Last visited

Reputation

515 Excellent

6 Followers

Contact Methods

Profile Information

  • About me
    Kerbal Bothering Stick
  • Location
    Greater Puget Sound
  • Interests
    heavy metal, burlesque, and of course, space.

Recent Profile Visitors

8,251 profile views
  1. tl;dw: Approximately 15 orange tanks tall and 13 orange tanks across. The orange ring on the floor of the VAB is roughly the maximum width of your rockets.
  2. I experiment with the equivalent of orange tanks to find out.
  3. I have a solution: Go to C:\Users\{whoever you are]\AppData\LocalLow\Intercept Games\Kerbal Space Program 2 and delete the entire contents. Then, verify the integrity of game files, just to be safe. When you restart the game, it'll present the EULA and intro video like a new install, but after that the VAB should work as usual.
  4. I was in the VAB building a rocket when the game crashed so hard that my PC rebooted. After I recovered from the crash, I discovered that the VAB is broken. Specifically, if I go to enter the VAB, I see the interior view, but instead of any of the build UI, I have the menu for entering the VAB, Training Center, etc. Clicking on "VAB" from here does nothing. Clicking the other options, like the Tracking station, also shows the inside of the VAB. I uninstalled and re-installed KSP2, but the problem remains. See screenshot. I'm happy to provide logs and other details as requested. Thanks.
  5. UPDATE: KSP Forum user cubinator beat me to the punch! Never mind my challenge, go check out his! Sound: The Rule by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4506-the-rule License: https://filmmusic.io/standard-license Hot Swing by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3885-hot-swing License: https://filmmusic.io/standard-license "Bike, Bell Ding, Single, 01-01.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org Amazing Plan - Distressed by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3357-amazing-plan---distressed License: https://filmmusic.io/standard-license Ecossaise in E-flat (WoO 86) by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3700-ecossaise-in-e-flat-woo-86- License: https://filmmusic.io/standard-license The Curtain Rises by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5007-the-curtain-rises License: https://filmmusic.io/standard-license Friendly Day by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3779-friendly-day License: https://filmmusic.io/standard-license
  6. Darn it, I was going to announce a challenge for this today! Congratulations for beating me to the punch! And I'm amazed at everyone who's managed to far outstrip what I managed to do!
  7. The UKS Katabasis went on its maiden voyage to Dres for the first ever Kerbal exploration of that tiny grey world. But there turned out to be a slight miscalculation... Mods: Near Future Technologies https://forum.kerbalspaceprogram.com/index.php?/topic/155465-110x-near-future-technologies-all-110-nfa-returns/ ReStock/ReStock+ https://forum.kerbalspaceprogram.com/index.php?/topic/182679-1101-restock-revamping-ksps-art-finally-updated-for-110/ Music: Crusade by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3567-crusade License: http://creativecommons.org/licenses/by/4.0/ Flutey Funk by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3768-flutey-funk License: http://creativecommons.org/licenses/by/4.0/
  8. The UKS Katabasis went on its maiden voyage to Dres for the first ever Kerbal exploration of that tiny grey world. But there turned out to be a slight miscalculation... Mods: Near Future Technologies https://forum.kerbalspaceprogram.com/index.php?/topic/155465-110x-near-future-technologies-all-110-nfa-returns/ Music: Crusade by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3567-crusade License: http://creativecommons.org/licenses/by/4.0/ Flutey Funk by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3768-flutey-funk License: http://creativecommons.org/licenses/by/4.0/
  9. I just noticed I hit 200 subscribers on my YouTube channel! YAY! Thanks to everyone who's supported my weird little channel. Now, to commemorate the occasion with an old favorite from 2015... with a twist. Old Favorite: Noodle Rocket Ballet Twist: "Every SoundCloud Metal Song Ever (With The Ultimate D)" - Andri from Pagefire Licensed under CC BY-SA 3.0 https://soundcloud.com/nerdymetalhead202/every-soundcloud-metal-song-ever-with-the-ultimate-d
  10. I just noticed I hit 200 subscribers on YouTube! YAY! Thanks to everyone who's supported my weird little channel. Now, to commemorate the occasion with an old favorite from 2015... with a twist. Old Favorite: Noodle Rocket Ballet Twist: "Every SoundCloud Metal Song Ever (With The Ultimate D)" - Andri from Pagefire Licensed under CC BY-SA 3.0 https://soundcloud.com/nerdymetalhead202/every-soundcloud-metal-song-ever-with-the-ultimate-d
  11. I updated Moho's flag. Moho, Dres, and Eeloo looked too similar, so I reversed Moho's colors to differentiate it more.
  12. I've been wanting more flags but also wanted something that would fit in better with a game featuring little green aliens. There is also a certain amount of semantic cohesion. Terrestrial planets are hexagons with triangle insets, while gas giants are hexagons with bands. Massive moons are relatively large squared diamonds, while tiny moons are little squared diamonds. The alien text is actually reversed English or Latin using the Wintermute font. The result looks vaguely but not quite like Hebrew. The other two flags (which, yes, aren't reversed and don't use Wintermute, don't @ me) is my personal KSP YouTube brand, and I included them for completeness. And of course, there's my Jeb flag. Because of course Jeb has his own flag. I made these flags for my own KSP install, but if there's enough demand, I'll put together an installation bundle and maybe put it on CKAN. Let me know what you think!
  13. TBH the whole idea that you have to go on EVA, or have a storage container, to perform multiple crew reports never struck me as a good idea for gameplay. It's unrealistic and grindy. The only purpose I can see for it is to force players to go on EVA and motivate them to upgrade the Astronaut Complex as early as possible, and I can't help but think there are better ways to encourage EVAs. That said, I'm really glad to see this mod resurface. Thanks, @linuxgurugamer, yet again!
  14. I'd argue that it'd only seem like an absolute reference frame from the perspective of the the KSC, which is where you'd be spending the bulk of your time. I wonder if it'd make sense to switch reference frames between the active ship and the KSC, but no other objects in the game.
×
×
  • Create New...