Jump to content

Harrekin

Members
  • Posts

    30
  • Joined

  • Last visited

Reputation

5 Neutral

Profile Information

  • About me
    Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I think you're still just completely missing the point, to be honest. How is any of this even vaguely relevant to the original topic in the slightest?
  2. I manually added the metadata to the two smaller Konstruction ports based on the packed volume of their stock docking port parents. So good being able to pull them out of stock inventory and attach to an existing ship/station...then being able weld the parts together using the mods functionality. Should probably be a stock thing, but USI mods are the best mods, period.
  3. Had a quick look through the Development branch changes... Pretty excited for the next release with Stock Inventory support Great work!
  4. People act as if 1.0 is radically different, I've had all the functionality of 1.0 since playing modded 0.24 (Except the mod functionality was moar detailed). Not being negative, just the hype from the diehard fanbois isn't constructive.
  5. Go on, quote me where I said that. I said the rush to release despite the Devs saying they haven't included all they wanted/intended is concerning me. - - - Updated - - - So if it's not finished...why change from early access to "release"?
  6. Or perhaps they're just other players who love the game like you and are concerned at the rush to release when several glaring things are missing from a "release" game, especially when they've stated themselves that some of the things they wanted in aren't in.
  7. I'll gladly eat my words if/when a multiplayer option becomes available, but considering we got this in early 2014: "Multiplayer's First Steps This isn't so much a feature at this point, but it's worth mentioning in any case. We're starting work on the core components of multiplayer now, so by the time we're about done with Career Mode, we'll already have a solid platform to start building multiplayer features on top of it. Right now, the primary goal is to write the server backend that will run things. There won't be much to show of this for a while, but we'll keep everyone posted about the progress being made." http://forum.kerbalspaceprogram.com/content/250 And we've heard nothing since...
  8. It's claimed to be, but once theyve declared "released" they are under no obligation to provide it at all/for free. Call me paranoid, but the rush to "release" has me suspicious.
  9. Still no multiplayer... How many games nowadays have NO multiplayer on release? This isn't the 90's anymore. Love KSP, kinda tired of playing it by myself tho and part of me suspects it'll never happen now that the Early Access obligations are fulfilled. Might play 1.0 when the mods are updated.
  10. My speculation was wrong, oh well, it's back on DMP so. Funny how a mod can do what the Devs can't/won't.
  11. That's obviously not what I'm saying, it's been something they've been "looking at" for over a year.
  12. But... You can still only play by yourself.
  13. Thats hardly a "feature" and it took a dedicated 2 days? The let-down is intense with this one... So essentially 1.0 is a polished version of 0.25 with other people's mods added to vanilla and that's their "release"...? I love KSP, but damn.
  14. I'm hoping for multiplayer, it's the biggest missing feature, everything else is a bit "meh" to be kept a secret. Bizarre it's lack of implimentation, the first time I launched in KSP I thought "this would be awesome to play with my friends"...get her done Squad *Flame shield up!!*
  15. Care to cite where they catagorically say it's not? If you can't, let the speculation continue. A 1.0 release without Multiplayer is like a gun without a trigger nowadays.
×
×
  • Create New...