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nlight

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Everything posted by nlight

  1. Recompiled from source for 0.24.2 - <link deleted> DLLs only included, overwrite the old install EDIT: Sorry, apparently I shouldn't post binaries without a license and whatnot, so I've deleted the link
  2. Sorry, this was due to my own misinterpretation of SDL's documentation, should be fixed now. Thank you, I wouldn't expect anything less from other modders
  3. Version 1.1 - Fixed issue with FAR where FAR's dynamic control adjustment would get overridden - Fixed trim issues - Added wheel throttle and wheel steer - Fixed a bug where throttle wouldn't go below 50% - Support for controller hats both as axes and buttons (new "Treat hats as buttons" config option) - Fixed SDL plug and play - Fixed a preset editor bug where if time is slowed down (e.g. by using the TimeScale mod), it was not possible to change bindings - General optimization - Breaks the configuration XML, you will need to recreate your presets.
  4. Thank you for trying out the mod and for the valuable feedback I have managed to reproduce all of the above issues and they will be fixed in the next build.
  5. I have messaged you in private with the info you need to send me so I can diagnose this issue. EDIT: I have also updated the main post with the neccessary steps to submit a good bug report.
  6. Version 1.0.3 is up. Changes: - Fixed the issues with time warp - B9 Aerospace now supported for 32-bit builds
  7. This was very simple to implement, so here you go Version 1.0.2 contains "negative" versions of yaw, pitch, roll, x, y and z so it's possible to achieve exactly this:
  8. Thread is back up, hooray Thanks to the mods for fixing it.
  9. Advanced Fly-By-Wire v1.7-beta Supports KSP 1.1+ on 64-bit Windows and 32/ 64-bit Linux. XInput is not available on Linux. Windows 7 and up. Windows XP is not supported. Linux users, you must install SDL2 through your distro's package manager (libSDL2-2.so must be present on the system) Features - Simple to configure - Edit your control setup at any time during flight, no need to go back to the main menu to change bindings - Button combos! - Plug & play - Multiple presets - Supports all controller & joystick models using SDL - Native support for Xbox 360- compatible controllers through XInput - Unlimited number of buttons and axes - Keyboard & mouse support - Lower latency and better analog precision for some controllers - Dead-zone detection and analog calibration How to use The mod adds a new button to the mod toolbar. Click the game controller icon or press Shift + L during flight to bring up AFBW's main configuration screen. After setting up your controller you should save your game (by using quick-save or exiting to space center), which will automatically save your controller configuration as well. Install using The Comprehensive Kerbal Archive Network Manual installation Windows 1. Download the latest mod archive from SpaceDock 2. Copy the contents of the archive inside KSP's root folder. You should see the game controller icon during flight mode. 3. Please note that XInputInterface.dll and SDL2.dll must be in the same folder as the KSP executable and not in GameData. Linux 1. Download the latest mod archive from SpaceDock 2. Install SDL2 using your distro's package manager (libSDL2-2..so. should be present on the system) 3. Copy the contents of the archive inside KSP's root folder. Report bugs in GitHub's issue tracker or as a reply to this post. AFBW is licensed under the MIT License (full source on GitHub)
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