Jump to content

Ziw

Members
  • Posts

    938
  • Joined

  • Last visited

Everything posted by Ziw

  1. For 1) I need a log 2) I cannot help you with because it is a legacy part, and they do act strange sometimes. I suggest you only use Zodius's parts. I've fiddled a little bit with IR&KSP, but could not fix the bug when parts dislocate on very high Kerbol orbits. It seems like a stock issue, that was hotfixed with resetting joints, but I cannot get it to work properly with IR joints as well. If RoverDude has fixed it somehow in his mods - let me know so I can look at his solution.
  2. With the current bugs - not anytime soon. If you want, you can install the latest version manually.
  3. Logs would help. Also make sure you use version 2.0.8 of Infernal robotics
  4. Clickthrough was fixed among other things in 2.0.7. Please retest. Yes it problem with the game, and KSP fixes it by resetting all the part joints. Problem is that both Roverdude's USI and IR create their own joints that are unaffected by KSP's built in joint reset, leading to such problem. The similar problem was with timewarping in a Kerbol orbit, and it was fixed in 2.0.8, but your test case shows that there are more things to fix. I'll try to replicate and fix this one as well.
  5. You need an updated version of IR Surface Sampler. You can grab it here: https://github.com/MagicSmokeIndustries/IR-Surface-Sampler/tree/master/GameData/MagicSmokeIndustries/Parts/Rework_Utility/Plugins
  6. Latest Sequencer should also use only .bundle file. If the release zip file still contains the .ksp file it is my mistake. Let me know if its the case for the latest Sequencer
  7. Not necessarily. Just make sure your AssetBundles folder only contains one file - "ir_ui_objects.bundle"
  8. ActiveStruts (which are a plugin for Grapplers) are not updated to 1.2+ version of KSP and might not ever be.
  9. Timewarp bug fix. ZiwKerman released this 4 minutes ago Requires more testing, but it seems I've found a proper workaround. BETA RELEASE, NO PARTS HERE, USE YOUR OLD PARTS Download: https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/tag/2.0.8 @WildLynx @V8jester @kcs123 Please test the 2.0.8 with your crafts. I've managed to fix the timewarp bug in my test cases, but they were not very extensive.
  10. Was it drifting during normal operation or during timewarp?
  11. Install this release https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/tag/2.0.7 again. Your install is missing the AssetBundles subfolder. It was meant to be deleted before you install the 2.0.7 release, not after.
  12. These are the symptoms of incorrect install. Please post your KSP.log
  13. I'm not dead Just was away. I see that some of you have issues timewarping. I'll have a look at it over the weekend, although I did not have any issues timewarping on the pad.
  14. @Dave Angel you have a ton of mods here, but IR Sequencer is not one of them. Make sure you installed it properly, because there are no signs of it in the log.
  15. Hmm... Post a screen shot of your GameData/MagicSmokeIndustries folder and upload your KSP.log somewhere (dropbox/mega) and post a link
  16. Go to Main Menu -> Settings On the first tab (General) find this tick box named "Advanced Tweakables" and enable it (it's between Camera Wobble settings and Default Throttle). This will allow you to enable/disable built-in auto strutting. Sequencer icon should pop-up once you put at least one IR part on your vessel. This was done to declutter the Launcher Bar.
  17. Thank you. We do need to ask @sirkut to update the thread and Curse page, but I'd like to have more feedback first. As you see there are some issues, albeit caused by other mods.
  18. What if you use built-in cheat engine to place the craft on Duna? I'll try that later today as well. Just tested stock cheat (Set Orbit). It does not cause any issues, so there is something about KRASH that probably causes issues.
  19. This craft looks mostly stock (except the Pod). Can you also upload the craft itself?
  20. This is cool! Let me know if you need any help with understanding Sequencer's code.
  21. Ah, forgot to update the .version file inside the archive. The DLL is new, so use the 2.0.7 download. EDIT: I've reuploaded the ZIP file with the correct version file. Show me your log and a screenshot of GameData/MagicSmokeIndustries folder.
  22. You need to make sure you installed the proper version of Infernal Robotics Latest is available here: https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/tag/2.0.7
  23. Proper module name is ModuleIRServo, but all the parts have the MuMechToggle alias still as I recall. I'll try to look at the problem later this week.
  24. It is really hard to understand what IS the problem. Did the part just break or what? A picture will help. Also make sure you have auto-struts turned off and no KJR installed. There is another possible explanation, but first I need to rule out the simple stuff.
  25. https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/download/2.0.0/IR-LegacyParts.zip
×
×
  • Create New...