

Ghosty141
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It's great to see what can be done in the IVA but to be honest there are very few mods using it and it doesnt seem like there is much coming.
- 642 replies
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- iva
- rasterpropmonitor
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How is the MK1 IVA mod doing? Wondering because from the picture it seems like it's pretty much done.
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How to make a second KSP install for RSS/RO?
Ghosty141 replied to TheKSPBeginner's question in Technical Support (PC, unmodded installs)
Ok. 1. Go to the folder where you have KSP installed 2. Copy and Paste the KSP folder to your Desktop or any other folder. 3. Delete the KSP folder in your steam directory. 4. Go to Steam -> Right click on Kerbal Space Program -> Properties -> Betas -> select the version you want, in this case 1.2.2 5. Let Steam download KSP and install it. 6. Move the newly installed KSP folder in your Steam Game directory to another location like "Documents" (for example). 7. Move the KSP folder from your desktop back to your Steam Game directory. 8. Go to- 9 replies
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- halp
- like second nature for kerbs
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@HaydenTheKing EngineIgnitor is a part of RealFuels afaik, and not a seperate plugin/mod.
- 2,070 replies
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- iva
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I'm a huge IVA fan and I think this is a great mod! The only minor "complain" I have is that you should replace the Apollo Guidance Computer with more "useful" screens like the big RPM ones. I have on savefile where I only play from the IVA and you just need the big monitors to dock for example.
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[1.5.1] Engine Lighting (1.5.1) Little Config Update (13 October)
Ghosty141 replied to tajampi's topic in Add-on Releases
I really hope this stays up, great work! -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Ghosty141 replied to Albert VDS's topic in Add-on Releases
I'm so stoke to see Hullcam + RPM with the new shaders in the RPM display, it will make it so much more immersive. -
[1.1.2] Launch Clamp Fuel Pumping (v0.2)
Ghosty141 replied to WillThe84th's topic in Add-on Releases
This mod works with 1.1.3 right?- 35 replies
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Thanks alot for the reply and all the work, Hopefully you'll get this "fixed" soon!
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I'm not sure where I read this but I think it was @NathanKell who said that the polygon count doesn't affect performance much. There was something else that does though.
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[IVA][1.1] MK3 Pod IVA Replacement by Apex (WIP)
Ghosty141 replied to robertlong13's topic in Add-on Releases
You'd have to contact @alexustas or maybe @MOARdV since this would require changing quite alot about the screen. -
[IVA][1.1] MK3 Pod IVA Replacement by Apex (WIP)
Ghosty141 replied to robertlong13's topic in Add-on Releases
Can you elaborate a little? Do you mean the fuelmonitor in the middle? -
[1.2-1.7] Blender (2.83+) .mu import/export addon
Ghosty141 replied to taniwha's topic in Tools and Applications
You are a saint, huge thanks for helping all the time