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Maegil

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    Curious George
  1. Bug report: The mod consistently affects the deployment of symmetrical control surfaces, reversing the normal direction and blocking the port side almost completely (it does move very slightly). It does so on both career and sandbox mode, even to the stock planes (as depicted below). Windows 7 64-bit; fresh KSP 1.1.2 x64 vanilla Steam download modded with only Module Manager 2.6.25 and Atmosphere Autopilot 1.5.3 installed from CKAN. Onward to comments and well deserved praise: although the GUI opening sequence is a bit ungainly, this mod is actually easy to use, being capable of handling every unstable bumblebee I threw at it. Furthermore, the standard PID settings are so responsive that I found it quicker to activate the mod to pull out of a stall-induced spin than trying (and usually failing) a PARE manoeuvre. The one second delay on typing strikes me as a good idea, though. BTW, congratulations on your graduation!
  2. Yemo, Is there a technical reason for Unmanned Before Manned to have a dependency to KSP AVC on CKAN? Since CKAN already keeps stuff up-to-date and AVC sometimes glitches I would rather not use the latter, but it can't be removed without losing your great technohistoriological rebalancing mod. Any chance to remove the dependency?
  3. The log and pics again. If it doesn't work now then it might be region blocked or something. http://www.This website cannot be used on these forums/download/yqjopitib5i4cix/Log_and_pics.zip EDIT: nope, Mediafire is blacklisted by the forum itself... Let me see if I find another way. Dropbox: https://www.dropbox.com/s/fv8von31y1d7acg/Log%20and%20pics.zip?dl=0
  4. I also have this problem. -I'm running on 1366x768, and it's like the menu was made for a higher resolution screen: it's too long to fit the height and can't be scrolled, instead it skips up and down without activating the buttons (though they do highlight) when clicking anywhere within the menu frame. -The input boxes on the bottom can be activated and edited by clicking 3 lines above or below (depending on if they're up or down) the one you want. -The exit button works if you click and hold the spot where it will be once you release the mouse button (but it's hard to do, have to repeat several times and maybe drag a bit to get it). -Finally, the menu can be dragged sideways, but remains visible even if jumping to a building, vehicle or EVA kerbal. System info: Windows 7; KSP 1.1 x64 modded to hell and back. Link: log and pics.
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