RocketSquid

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About RocketSquid

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  1. Okay, a few questions, since I know adding principia to an existing save will break it. 1. Will removing principia from a save break it to the extent that adding it does, or will the issues be less severe? 2. Will deleting and reinstalling principia (in order to update it) without opening the save in between break the save?
  2. RocketSquid

    Seeking Prometheus: The Tale of Muniy 1

    Chapter 2: Muniy, Take II: Some thirteen kerbals clustered around the revivification chamber. Creating an entirely new body would take weeks, and would need to be monitored by a team of scientists the entire time; but they'd long ago learned to keep a spare body for Jebediah at the ready. With this, his thirty-third revivification, he had died more than any other kerbal to date. The tank slid open, and Jebediah crawled out, looking good as new. "Happy Birthday!" Shouted the gathered guests Jeb blinked and rubbed his eyes. "How long was I out? What killed me this time?" "Just vun day. Ve haff gotten the revivicators vorking at maximum theoretical efficiency." "A...and I don't really kn... know what killed y... you. You j... just... popped." said the nervous voice from the comm panel. Jeb grabbed the nearby kPad and logged in. "I'll just put it down as 'Mun Ghost'" "Why do you have a spreadsheet for this?" "Well, Val, I take pride in my accomplishments." "Anyways, Jeb, in a couple days, you get another shot at landing safely on the Mun. You should get ready." Muniy II sat on the pad, securely held by eight clamps around the base. Jebediah sat in the front seat, with relative newbies Maclas and Ircas flanking him. With a furious roar, the M1 rocket leapt for the sky. The array of... a few dozen? engines shot it skyward, munward. The verniers guided the rocket through the upper atmosphere. "Yikes!" "Don't worry, it's just the old stage. If there was a real problem we'd have exploded already!" "Almost in orbit" "And done. Now I'll just remote control the lander" "They've automated it" "Phooey" "Alright, to the Mun we go!" "Can you... ugh... not spin so fast? I'm... ugh... getting sick" said Maclas "Sorry!" "Say, how is this ship still connected to the launch vehicle?" said Ircas "You're the engineer here, I just fly the ship" "So, Maclas, you got that checklist?" "Yeah, right here. Not much on it. The whole craft was built for reliability, and neither of us could fix it even if we found something. Ircas gave it a look-over while we were still docked to the CSM." "I just want to be sure, is all." "What happened to the reckless Jeb, the one who crashed a plane while giving an orientation?" "This is my last chance at a Mun mission. If I screw this up, or if anything screws this up, I don't get another chance at it. Gene already had to pull the strings." Maclas didn't really have anything to say to that. "Hmm, I don't like these coordinates" "Why not?" "Well, first of all, it isn't near anything useful. There's an anomaly to the north, but it's too far away for us to investigate. And second, just look at the slope map" "Oh, yikes." "We'd slide, what, a kilometer into the crater, and the lander would end up on its side." "Can we change the coordinates?" "I think the manual's over by you" "Hmm, 'Anatid Robotics Mechanical Jeb System Version 2.18 Operations Manual'" "Of course" "What's wrong, Jeb?" "Do you know what it feels like to live in the shadow of a giant for your entire life, and to be reminded of that fact at every turn, whenever you see the manufacturer's logo on a fuel tank, or read up on kerbal history, or look at... well, the exact style of facial hair you're currently wearing?" "Well... no, not exactly." said Maclas, self-consciously twiddling with his mustache. "On the plus side, I think I have an idea of how this system works now" "Landing site change: Confirmed. New coordinates now onscreen" "God, they even copied his voice." "Well it could be worse..." ventured Maclas "Oh, really, how?" "They could've copied his volume." There was a pause. And then, without warning, Jebediah burst into laughter. "They really couldn't, it would break the whole ship!" "Oh, we're burning" "The landing site changed definitely worked" "This path feels risky." "Relax, the new site should be flat enough to build a base on" "Welp, time to have a look around." "Wait, is this thing on?" "I think you just used up the film" "Well krud" "Just plant the flag and take the surface sample so we can get home" "You got the science?" "Yeah, of course." "Then let's go" "Lower tanks depleted, time to get rid of the stage" "Now we need to get on a rendezvous track" "Just need to wait" "Do we just ditch the lander here?" "That's what the checklist says, but we could probably bring it back with us." "Ehh, nah. It's done its job. It can stay." "They really gave us too much launch vehicle." "Yeah." "We can actually shed almost all of our velocity" "Wow, yeah" "We're really falling now" "I... I did it! I... I landed to the Mun, and I left a flag. I'm... I guess technically the first and third? Fourth? Kerbal on the mun." "And I think we have enough science for the next stage of Munar exploration!"
  3. In trying to get a particularly shadowy screenshot into a state where it was actually possible to make out the ship, I inadvertently reduced it to flat colors, creating something painting-like.
  4. https://en.wikipedia.org/wiki/Waverider https://www.airforce-technology.com/projects/x51-wave-rider/
  5. Waveriders are hypersonic vehicles designed to increase lift by riding their own shockwaves. They tend to be chisel-shaped, with sharp noses and small, anhedral wings.
  6. RocketSquid

    [1.7] Kerbal Health 1.3.5 (2019-04-14)

    Okay, those both make mission planning a lot easier.
  7. RocketSquid

    Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]

    Oh, okay, it said liquidfuel in the editor but in flight nothing was being produced. Makes sense.
  8. RocketSquid

    [1.7] Kerbal Health 1.3.5 (2019-04-14)

    Well, the first fact is a relief. Now I don’t need to worry about covering my surface bases in shielding, I can just keep some extra water (and by that I mean the equivalent of a small lake) around and it will be automatically pumped around for shielding. And if I want a shadow shield, I can make one, and it’ll still work, even if it isn’t in the right spot. The inability to make custom centrifuges is inconvenient, but I can make do. I have plenty of centrifuges around, and I can certainly use some Some new questions: 1. Are ships affected by the radiation produced by other ships? 2. Do nuclear reactors produce radiation when they are off?
  9. RocketSquid

    [1.7.x] Pathfinder - Space Camping & Geoscience

    Ah, yes, exactly. I’m trying to design a sort of universal chemical reactor part. Rather than defined converters, it can take a whole variety of resources (stock, classic stock, CRP, etc), reduce them into their base elements (not all of them, it would only really be dealing with CHNOPS), and then recombine them into other things. Eventually I’d like to make a module of my own for it, but for now omniconverters seem like the best option. It would essentially have two categories of converter, destruction and synthesis.
  10. RocketSquid

    [1.7.x] Pathfinder - Space Camping & Geoscience

    Yeah, I want templates that won’t show up in the hacienda or buffalo ISRU is the problem.
  11. RocketSquid

    [1.7.x] Pathfinder - Space Camping & Geoscience

    So if I wanted to create a brand new type of storage I could?
  12. RocketSquid

    [1.7.x] Pathfinder - Space Camping & Geoscience

    Okay, I'm not sure where to ask this, but are the template nodes (PATH_INDUSTRY, PATH_SCIENCE, OMNICONVERTER, STORAGE_TEMPLATE, KONSTRUCTION_TEMPLATE, MOBL, etc) defined in a dll somewhere or is it possible to create a whole new type of template that wouldn't be present in any of the standard units?
  13. RocketSquid

    [1.7.x] Pathfinder - Space Camping & Geoscience

    It did when I made the initial scans, it's only now that I'm sending up the rover to refine the scans that it's having the problem.
  14. RocketSquid

    [1.7.x] Pathfinder - Space Camping & Geoscience

    When I click the button, it shows exclusively classic stock resources. In the tracking station, the stock system shows all the resources.
  15. RocketSquid

    [1.7.x] Pathfinder - Space Camping & Geoscience

    Hmm, I might be able to finagle it into a working form. Unrelatedly, scansat seems to only want to show me the classic stock resources, which is very inconvenient.