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About hoover2701

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  1. Thank you @blackrack for your hard and astonishing work on Scatterer. I can't play KSP without it any longer. It's the most essential eye-candy mod I can think of. Looking forward to start a 1.3 career in the near future. Now with Scatterer! Thanks again!
  2. Thank you very much for your detailed answer!
  3. Would you care to elaborate on this? How does it come that Grannus directly follows the Ceti missions? Is there a way to circumvent this? Would it be possible to "deactivate" Grannus, so I get another Historians mission? Oops, 4 questions in one post... I feel guilty!
  4. Could you please tell me if you got rid of the "Explore Grannus" Problem, i.e. the Gaelean Historians mission which turns up in the game right after the Ceti-missions? I like to play along the "Explore"-missions so I'm on hold right now in my current career-game. And one more thing: You guys rock!
  5. I am sorry to have to ask about the "Explore Grannus" mission. I couldn't find an answer to this by searching (except for someone saying it will be fixed in one of the coming updates). Has it been fixed in GPP 1.2.3? Because that's my current install. Is there any way to skip that contract? It turns up just after I finished my last Ceti-mission. I managed to get another Ceti-mission (Docking) instead of "Explore Grannus" but I'm afraid it will show up again after I finish the docking-mission. Thanks for this wonderful mod! Loving it! KSP really feels like a new game since I started my GPP-career!
  6. @IvanSanchez: Thank you very much for dropping by and for the nice words. My modding skills are near to non-existent so I have no other means to contribute to this great community than some ogg-files for an already existing mod. Happy to hear you like my extension for Chatterer. I have great fun recording these clips so it's nice to see people having the same fun listening to them!
  7. LOL back @Red Stapler Yeah it was fun to add that song! Shortly ago my Kerbals sang during liftoff. Jebediah, that badass!
  8. Chatterer Extended v0.6 is ready for download. Source material for Apollo 12 (45 clips) and Apollo 17 (70 clips) originate once again from the NASA Archives. 115 new Chatterer files for your hearing pleasure. Notable things: Pete Conrad (Apollo 12) has the best kerbalized voice ever! And Harrison "Jack" Schmitt (Apollo 17) seems to be quite an emotional character. It was very fun "kerbalizing" him. His enthusiasm is carried over perfectly to his Kerbal voice! I'll mark this as ready for 1.3 as soon as the original Chatterer gets updated for the new version. I hope you enjoy the new update! Feel free to comment. BTW: Do you know this site? It's fantastic! apollo17.org
  9. Of course my post was a little provocative but to me fiddling around with the PC is what makes PC gaming what it is. I do not want a "streamlined" experience. As I said I like to be in charge and using JSGME I understand the structure of mods and their interrelations far better than someone who depends on CKAN (at least that's what I believe). No doubt it's a great tool for many KSP players but it's not for me. I didn't want to offend anyone with my remark. It's just strange that there seem to be so few people here that use JSGME which I think is the perfect middle route between hardcore "Do-It-Yourself-Nerds" and "Automated Life"-guys!
  10. But I did update the file. If I download the current version from Spacedock my version file looks like this: Isn't that correct? The KSP-AVC shows it as as well. Am I missing something?
  11. @Galileo: thank you for the update. I have just begun to meddle with this juggernaut of a mod and I am totally overwhelmed by the sheer size and complexity of all your work! I appreciate it very much and I am looking forward to start a full-fledged career once I can decide which mods to use. One thing that you missed in the update seems to be the correction of the "agents.cfg" in the "GameData\GPP\GPP_Planets\Gael" folder. I wondered why the Gaelean Historians Collective logo didn't show up in Mission Control. I believe the path in the "agents.cfg" has to be adjusted to the new file/folder structure...
  12. Chatterer Extended v0.5 is ready for download. Source material for STS-51d soundclips originates once again from the NASA Archives. Read more about the mission here. 100 new Chatterer files for your hearing pleasure (including female chatter). These clips fit the original soundfiles perfectly. As always I'd like to hear any comments, criticism or questions. I will have a look at this...
  13. You are right. I am so used to using the JSGME Mod Enabler that I described how to implement this extension with JSGME instead of the procedure without JSGME. Of course you have to put the "Chatterer" folder in your GameData folder (or the "GameData" folder into your KSP-directory which has the same result). This results in adding several new folders in the "Chatterer/Sounds/Chatter" folder. Then continue as described in the first post. Sorry for that! Chatterer folder before adding "Chatterer Extended": Chatterer folder after adding "Chatterer Extended" (added folders in red): I hope this helps. I will correct the first post of this thread.
  14. Of course you may suggest one. As long as I don't violate any copyrights I'm open to all suggestions.
  15. That's good to hear! As the quality of the source material is quite inconsistent the biggest challenge is to achieve the right pitch. Sometimes this is almost impossible as people also tend to have different voices! Thank you very much for your comment. This little extension has been downloaded more than 2000 times according to Spacedock. It's cool to know that KSP-players now listen to my "homegrown" Kerbal chatter! I agree with you. I have never understood why people complain about MOD-organization. I use JSGME since 2001 and never looked back. Maybe it's because I'm old. Young people want to check "Automatic Updates" and then let the machines do the work for the rest of their lives. Using JSGME I still have the feeling to be in charge and to understand what I'm doing. I don't want to give this control away.