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killbotvii

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  1. You really don't understand what anybody here reacting negatively is talking about then. We ALL know it's coming to PC. As my message said, if the game is coming to those consoles, then it must be designed to work with the weakest of the platforms it is coming to. Meaning, it won't be designed to take advantage of the latest hardware, but instead be made so that it works on hardware from ages ago. I don't really know how to make this any clearer.
  2. This is massively disappointing. All hopes I had for this game have effectively been cut in half. Putting this game on the PS4 and Xbox One means that the game will have to be designed for the weakest hardware. I have very little faith in the project meeting its potential now.
  3. I should've known that was all it took. I guess that there will always be weird edge cases like that. Apologies.
  4. Gravity Turn's ability to guess appears to be completely borked in my 1.12 game. As you can see below, it's giving me utter madness for the start m/s. If you try to launch with those numbers, it will be flying completely horizontally before even getting above the clouds. If needed, I can provide my modlist, but that shouldn't be needed here considering this rocket is using nothing but vanilla parts.
  5. Yeah I do use CKAN, it's actually how I made that list. I followed your instructions up to the middle, didn't see a change in the parts, and when I refreshed you had added the other half. I went ahead and removed all the mods you mentioned would cause problems but unfortunately even creating a new save did not help.
  6. Yes, both are installed just fine. All other Kerbalism features are fully functional as well. It's very strange. EDIT: I've looked at the tree further and it just keeps getting weirder. Nothing related to supplies(the various tanks and the like) is there, but randomly the greenhouse is showing correctly, but it only outputs air(which isn't consumed, nor are there any tanks for besides the smallest) and not food. I am at a loss as to what happened here. I'll attach my modlist. It's rather large, but I'll also save you some time by telling you that I only have three mods related to Kerbalism installed, one of which is yours. Kerbalism itself, SIMPLEX, and Kerbalism Companion Calculator. I've been using this same list quite awhile, I've never had problems with it, though I did just come back from a break in February or so, so it could've something that updated.
  7. Having a strange issue. Simplex and Kerbalism in general are definitely working, but none of the resource slots related to life support exist in any part. I do have a tiny air tank unlocked, but it never drains. In addition, the life support tab part of the Kerbalism helper thingy in the VAB is missing. In general, it seems as though life support is disabled entirely.
  8. Wasn't there another mod like this that had a cheat function that let you refill tanks and stuff? Does anyone remember what that mod was, or was that this mod?
  9. It's definitely broken. I followed @hab136's instructions to a T, but it continues to insist that the fuel line path is obstructed. What makes me certain that it's not working properly is that it draws a red line to show where the problem is, and I can connect those points like there's no problem. I'm an ugly idiot. I just had to keep tweaking the design. Sorry for the needless bump.
  10. Sorry to bug you, but I feel as though I''m not understanding this. I followed the instructions in the OP, but no gamedata folder is generated at the end. What's further confusing is that in your July 14th post, you don't mention the gamedata folder either. I guess my question is, what am I supposed to do after I generate a galaxy? Look at a pretty text file and html file?
  11. Every single image file in kerbalism is refusing to load, so every place related to the mod where an image should be is blank. Is anyone else having this issue?
  12. Oh, my bad! I should post this in that thread instead. I'm running the latest version of the game and mod.
  13. Every single image file in kerbalism is refusing to load, so every place related to the mod where an image should be is blank. Is anyone else having this issue?
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