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Everything posted by Shkeiru
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
@Voodoo8648 @StarCrusher96 : Voodoo , I understand what you're asking for, but : 1) : You're NOT a contributor of the mod and StarCrusher not asked anyone for idea on game mechanics (mean career compatible). So you can submit an idea, but you're not guaranteed that it will be followed. And nobody is obligated to take count of you. 2)The fact of adding multiple star systems , even not finished is THE MAIN PURPOSE of the mod, so your idea of making a clearly finished SINGLE star system logically don't take any sense. So i'm sorry to be as harsh but this point needed to be clear. EDIT : didn't saw that the mod will be modular, but it change nothing... The only thing I can say , is that StarCrucher took this problem alone. It's just too big but for now, well executed.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Hi , i'm back with some pics ... Really i don't know how you do for your trailers... http://imgur.com/a/PpDaM Enjoy- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
YEAH !- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
I know i know, just for hurrying him XD- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
It the 0.5 in upload ?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
YOU WIPED KORLON ?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Yeah , i never seen any tank filled your antimatter ressource.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Just , what about this issue with RPM and community ressource pack ?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Normally yes but i let @StarCrusher96 correct me.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
*Bug caught , starting disintegration !* *Bug successfully pulverized ! Reactivating dev process*- 4,170 replies
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Note that these colors are given for an 21% O 78% N atmo.
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- planet pack
- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
NOOOOO Eve is Yellow !!!!! Amazing !!!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Eve , the planet , with her magnificent purple- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
I'll try to reproduce and feedback today. PS: have you pics of EVE ? FEEDBACK : I don't know ... the bug happen but nothing interesting in the output_log maybe the fact the kopernicus SetActiveStar switch kerbol ==>The All ==> Kerbol...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
So cold XD- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Yes , it is opensource so , it's free.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Really, don't use windows soft. except if you haven't other options. OBS (opensource) is beautiful : https://obsproject.com/download.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
I played with an old computer (6G- Intel , that luck XD) . So I really think that your computer can run all systems without trouble maybe you will can't run with graphics mod but it will be playable. Kopernicus is not the most RAM eater mod (be careful about parts mods). For info a had this mod list with my old computer: http://pasteboard.co/rZq4PI277.png and it worked perfectly. .- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Really, this will be fun... EDIT, almost found a low tech carrier design but kerbalism doesn't like it... modifiying the config and cheating some part to make it more Sci-Fi. mid and hight tech will be a lot easier.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
So if you want, it's your mod after all , and i really don't want to pull you far from your original design but that was something great. Now I feel guilty, because of you ...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
I mean ... IN GAME XD for the clouds, look at this... Look the clouds of kerbin , it's the default config for EVE and it's exactly what i mean by procedural cloud.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
TEASER : Oh the Blalo giant impact ... Are you sure that's not the ruins of an ancient city ? I started to write the scenario... the modlist is pretty complete and : i have a question ... how to make the UI disappear ? i'll use the super guidance mod but not all the time. For the vessels , i have a low , mid and high tech scout but i'm always working on insterstellar carriers (KSPI - weakfield plasma is not the most ... economic furthermore, i reserved the alcubierre for the high tech only) i'have idea for some cargo planes (I must include the Pelican from Halo). But , as i said, your work better... i love high density clouds Titan-like atmo on planets ( i guess you will make config for scatterer) A last thing , don't ofrget to use the "kind of procedural clouds" from the default EVE mod ! it make a great render @Galileo Better than SVE (i combined the both mods , it work perfectly and it's perfect Thanke you !)- 4,170 replies
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[1.3.1/1.4.5/1.5.1/1.6.0] KSP Interstellar Extended 1.20.16 Support Thread
Shkeiru replied to FreeThinker's topic in Add-on Discussions
The idea was to modify it in order ton use only one warp engine with a huge vessel -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
XD EDIT : Crashed again , send me a picture when you landed (no hyperedit) So alt+f4 because rage... For the videos, this will be a narative let's play , in french , so work it ! PS: i know much women that do architecture studies ...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in Add-on Releases
Not for moment because he/she is busy XD- 4,170 replies