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Shkeiru

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Posts posted by Shkeiru

  1. TEASER : Oh the Blalo giant impact ... Are you sure that's not the ruins of an ancient city ?

    I started to write the scenario... the modlist is pretty complete and : i have a question ... how to make the UI disappear ? i'll use the super guidance mod but not all the time.

    For the vessels , i have a low , mid and high tech scout  but  i'm always working on insterstellar carriers (KSPI - weakfield plasma is not the most ... economic furthermore, i reserved the alcubierre for the high tech only) i'have idea for some cargo planes (I must include the Pelican from Halo).

    But , as i said, your work better... i love high density clouds  Titan-like atmo on planets ( i guess you will make config for scatterer) 

    A last thing , don't ofrget to use the "kind of procedural clouds" from the default EVE mod ! it make a great render @Galileo Better than SVE :P (i combined the both mods , it work perfectly and it's perfect Thanke you !)

  2. 33 minutes ago, StarCrusher96 said:

    NEW! Tide, 'habitable' carbon planet around brown dwarf Kormin

    -> no water & no oxygen! 

    Tide (around Kormin)

    TIDE.png?dl=1

     

    Tide (around Kerbol)

    TIDE%20WHITE%20LIGHT.png?dl=1

     

    Tide & Kormin

    KORMIN%20TIDE.png?dl=1

    Oh these magnificent creations  Venus/Mars-like orbiting an aborted star (Really , i've in head to make a series of videos with your mod , and i'm in stand by because i wait the next release ... and the clouds, particulary the clouds THE CLOUDS AAAAAHHHH).

  3. 18 hours ago, FreeThinker said:

    You have to provide more data, could you make some screen dumps of your vessel (using antimatter engine) and tell me what mods you have installed

    As promised, i'm back with your DATA ! 

    This is the list of mods  (those that avc can check but normally they are no missing):

    Spoiler

    KSP: 1.2.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 10  (10.0.0) 64bit
    000_AT_Utils - 1.3.1.1
    Filter Extensions - 2.8.1.2
    Toolbar - 1.7.13
    USI Tools - 0.8.9
    B9 Animation Modules - 1.0.5
    B9 Part Switch - 1.5.3
    B9 Aerospace HX Parts - 6.2.1
    BD Animation Modules - 0.6.4.4
    BetterTimeWarpContinued - 2.3.1
    BurnTogether - 0.0.7.2
    ChampagneBottleRedux - 0.3.5.1
    Chatterer - 0.9.92.1622
    Civilian Population Revamp - 0.0.5
    Community Category Kit - 1.2.1
    Community Resource Pack - 0.6.5
    CommunityTechTree - 3.0.3
    ConfigurableContainers - 2.4.0.2
    Connected Living Space - 1.2.4.1
    DistantObjectEnhancement - 1.8.1
    DMagic Orbital Science - 1.3.0.8
    Easy Vessel Switch - 1.2
    Extraplanetary Launchpads - 5.6
    Firespitter - 7.5.1
    Fuel Tanks Plus - 1.11
    GroundConstruction - 1.0.0.1
    HeatControl - 0.3.4
    Interstellar Fuel Switch - 2.3.2
    Kerbal Attachment System - 0.6.2
    KerbalAtomics - 0.3.3
    Kerbal Engineer Redux - 1.1.2.8
    Kerbal Joint Reinforcement - 3.3.1
    Graphotron - 0.4.2
    HyperEdit - 1.5.3
    Kerbol Starsystem - 0.4.5
    Kerbal Inventory System - 1.4
    kOS - 1.0.3
    KramaxAutoPilotContinued - 0.3.2.2
    KSP-AVC Plugin - 1.1.6.2
    Infernal Robots - 2.0.10
    ModularFlightIntegrator - 1.2.3
    NearFutureConstruction - 0.7.2
    NearFutureElectrical - 0.8.2
    NearFuturePropulsion - 0.8.2
    NearFutureSolar - 0.7.1
    NearFutureSpacecraft - 0.5.4
    NSS-OctoSat - 0.1.3.1
    OPT Legacy Spaceplane Parts - 1.0.3.5
    PartCommanderContinued - 0.1.1.1
    Kerbal Planetary Base Systems - 1.3.11
    PlanetShine - 0.2.5.2
    QuizTechAeroPackContinued - 1.3.6.1
    Real Scale Boosters - 0.15
    DeepFreeze Continued... - 0.23.2
    IONRCS - 0.1.6
    SCANsat - 1.1.6.11
    SelectableDataTransmitter - 0.1.1
    SpaceY Expanded - 1.3.1
    SpaceY Lifters - 1.15.1
    StationPartsExpansion - 0.4.2
    Stock Visual Enhancements - 1.1.4
    ThrottleControlledAvionics - 3.3.3
    Kerbal Alarm Clock - 3.8.3
    Transfer Window Planner - 1.6
    TweakScale - 2.3.3
    USI Core - 0.3.6
    USI Exploration Pack - 0.7.1
    Freight Transport Tech - 0.6.5
    Karbonite - 0.8.5
    Konstruction - 0.1.9
    USI-LS - 0.5.16
    Malemute Rover - 0.2.5
    MKS - 0.50.11
    NuclearRockets - 0.3.6
    VesselMover - 1.5.1.2
    KSP Interstellar Extended - 1.11.19
    OSE Workshop - 1.0.8

    and the screenshots:

    In VAB 

    http://pasteboard.co/or5CQJQEn.png OOPS I FORGOT to stick reactor and generator (fixed in the next screenshot)

    And in orbit :

    http://pasteboard.co/orcSIKtfk.png

  4. 10 hours ago, SSr48 said:

     

    I removed active texture management and now it works. But now when i try to launch a craft it sends my camera view flying out of kerbin and I cant  do anything. I have tried Hyperediting the ship but nothing happens. When I press esc to pause it pauses but there is no menu. If you still need the same logs how can I get them to you.

    For this bug , you must uninstall rasterprop monitor , @StarCrusher96 you should view this issue of kss with raster and CRP when they're combined

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