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About Galileo

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    Charlie Munman

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  1. Try dropping this into your GameData and see if it fixes it. Its the flightGlobalsIndex number that may have caused the issue. I didn't change them when I made this branch, and looking at them now, I noticed OPM is missing a few for some planets. If i go back and change/remove them now, it will break everyone's games. give this a try anyway. @linuxgurugamer @RobinVerhulstZ you will also need this if Eeloo is breaking things.
  2. It’s a stock issue made obvious by Kopernicus. Putting any celestial body outside of Eeloo causes this. Nothing I can do.
  3. People also tend to forget that mod developers do this for free and on their own free time. If they decide not to update ever again, then oh well. Not saying that’s the case here, but people getting “annoyed” because a mod hasn’t updated doesn’t matter to a developer who doesn’t have the motivation. There is zero obligation to update.
  4. Hi-res flags needed for fabric patches

    That’s so cool!
  5. So tomorrow marks 1 year that GPP has been in official release, and to commemorate this milestone, we will be having an anniversary sale! GPP will be free for all users, forever!
  6. UPDATE v1.2.4 Fixes missing Eeloo when installed with GPP Fixes ResearchBodies in-game text Download and install instructions in the OP
  7. [1.3.1] Almost Free Launch Clamps [0.2.1]

    Update SpaceY support Added Karbonite as a fuel type (needs CRP) Download in the OP
  8. Go ahead and make a pull request and I’ll go over the changes and merge it.
  9. [1.2] Real Solar System v12.0 Dec 8

    It says it right there in the comment you quoted.
  10. I have seen It. Looks cool! There is a TR/TRR killer being developed right now... the next GPP update will be using it as opposed to those mods. That mod you posted is cool, but I don’t know if I want to include support for it in GPP. Maybe one day though.
  11. [1.3.1] Stock Visual Terrain [v2.0.8]

    Don’t force dx11
  12. So, something like Scrapyard? It’s a companion mod linked in the OP