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Shkeiru

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Everything posted by Shkeiru

  1. * I'd like to see how YOUR COMPUTER will handle 2.5 million Kelvin ? And, I also have RAM issue , (near 99 mods by AVC) I have 16 Go (full 0.5 worked fine , 0.6 worked one time , and after ... 0.6.1 too) I didn't added any mods between 0.5 and now
  2. Extracted from an old video i made for test , someone suggested me to post it ...
  3. Interested for joining you , BUT i'm busy with studies so i'll not have time for playing. *Page marked* I'll be back ! Under one year ! So if you want to add me, do it but i don't guarantee that i'll be present. Had similar idea to make a series on youtube (large scale colonization with Extraplanetary launchpads, and many others )So i'm an average pilot, good engineer and i know how to edit video (link to youtube ...)
  4. @StarCrusher96 @AceCrafted : Starcrusher, i think you've created some vocation ! I'll keep an eye on this mod, look promising. (always looking for new ways to torture my PC, Star citizen didn't made it so i count on the scale of your mod )
  5. I'm around 10 Go with all my mods ... maybe 1.5 Go with visual mods for KSS only ... never tried.
  6. "GPP" Wait what ? I can install both mods without problems ? (at this rythm, I'll need a bay of calculator to run my KSP)
  7. @Voodoo8648 @StarCrusher96 : Voodoo , I understand what you're asking for, but : 1) : You're NOT a contributor of the mod and StarCrusher not asked anyone for idea on game mechanics (mean career compatible). So you can submit an idea, but you're not guaranteed that it will be followed. And nobody is obligated to take count of you. 2)The fact of adding multiple star systems , even not finished is THE MAIN PURPOSE of the mod, so your idea of making a clearly finished SINGLE star system logically don't take any sense. So i'm sorry to be as harsh but this point needed to be clear. EDIT : didn't saw that the mod will be modular, but it change nothing... The only thing I can say , is that StarCrucher took this problem alone. It's just too big but for now, well executed.
  8. Hi , i'm back with some pics ... Really i don't know how you do for your trailers... http://imgur.com/a/PpDaM Enjoy
  9. Yeah , i never seen any tank filled your antimatter ressource.
  10. Just , what about this issue with RPM and community ressource pack ?
  11. *Bug caught , starting disintegration !* *Bug successfully pulverized ! Reactivating dev process*
  12. Shkeiru

    ...

    Note that these colors are given for an 21% O 78% N atmo.
  13. I'll try to reproduce and feedback today. PS: have you pics of EVE ? FEEDBACK : I don't know ... the bug happen but nothing interesting in the output_log maybe the fact the kopernicus SetActiveStar switch kerbol ==>The All ==> Kerbol...
  14. Really, don't use windows soft. except if you haven't other options. OBS (opensource) is beautiful : https://obsproject.com/download.
  15. I played with an old computer (6G- Intel , that luck XD) . So I really think that your computer can run all systems without trouble maybe you will can't run with graphics mod but it will be playable. Kopernicus is not the most RAM eater mod (be careful about parts mods). For info a had this mod list with my old computer: http://pasteboard.co/rZq4PI277.png and it worked perfectly. .
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