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Dr.Wolfram

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Posts posted by Dr.Wolfram

  1. Still WIP... lab produced enought science to build giant interplanetary ship *evil laugh*

    puaWHfm.png

    ...yeah i attach every reusable junk back to base in case it could be usable later

    ylDlyiX.png

    Note to myself: kerbals tend to smash fotovoltaic panels alot! ... probaly those panels have their own kracken microgravity that works only on kerbals:D

  2. 22 hours ago, Nils277 said:

    Does anyone else experience problems with the hitches/joints with timewarp or after crashes? 

    Not after timewarp but after connecting pipes:

    Spoiler

    Here is the jetway i tried to build:

    tUQQRk3.jpg

    ...aaand after connecting those crates using pipe, boink!, flexible joint has new center...(I mean if I move jetway slightly and then set spring force higher it returns to that angle), all the time when I attach/detach a pipe flex-joint sets new angle as 'center'

    gonna post log later

    cJqBPAA.png

     

  3. 3 hours ago, iTzPepperony said:
    
    Can you help me or give me some hints on how to send the Rover made from this mod to the Moon?
    
    
     
    1. Build a rocket
    2. Add moar boosters
    3. Need moar Delta-V? Repeat step 2:D

          ...wait... Moon? Never heard about that celestial body in Ksp

    ahahah, joke:wink:

    Can you specify where exactly you need help: on how to build a craft/spaceflight/only general tips?

  4. 3 hours ago, Rybikson said:

    Any tips on how to carry rovers on kerbin? IK the methods but wanted to know what u use as most efficient and easy to run. Today im trying to make giant kk garage with copter engine to reach 150km far places coz im bored driving rover 45 minutes :/

    I'm using Bon Voyage myself and I love it, but if you wanna deliver rover manually, I can suggest you Heisenberg Airships mod, no need of copter engines, just place garage(or just dock rover) in internal zeppelin's bay and fly to yer target... yeah, but be carefull of airship pirates in Kerbin Skies:D

  5. 20 minutes ago, Raptor22 said:

    By those legs, are you talking about having extendable legs like with trailers?

    BTW, I think that having legs like that would be nice. 

    And with the "pure chassis" are you talking about having a flat bed, or just the chassis to attach wheels on?

    i think he means flatbed, and yeah that part will be nice to build trains... ehm cargo rover trailers:D

  6. 9 hours ago, TopHeavy11 said:

    Modlist Please.

    Sharpy has guessed all mods. Domes are from PlanetaryDomes, central tower is Central Hub(Planetarybases) + lab + 6-kerbal habitat(I dont remember the name from Station parts expansion). The "towers" are recyclers from Roverdude's USI-LS. Structure holding the welcome screen in from NearFutureConstruction. Yup its GPP, and whole thing will be divided/sent and assembled on Ceti :cool:

    (career mode, so some of parts i want to add are still locked)

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