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About Kerbital

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    Sr. Spacecraft Engineer

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  1. Kerbital

    Updated Terms Notice & Privacy Policy

    So I haven't played in many months. I launched the game today and there is a message during startup that Unity collects "certain" personal information. I'd like to know "exactly" what personal information is collected. What does Unity have access to?
  2. Kerbital

    I'm joining the Squad Team!!!

    That is pretty cool. Congratulations!
  3. Kerbital

    What did you do in KSP today?

    Ah, OK
  4. Kerbital

    What did you do in KSP today?

    The Polish flag has white on the top and red on the bottom. Your flag is a Monaco's flag.
  5. Kerbital

    Does anyone ever put fuel in the wings?

    You can add any type of resource to any part by inserting something like this into the part's .cfg file, liquid fuel in this case. You can change the capacity number to whatever you want it to be. maxAmout is the tank capacity and amount is the amount of fuel added by default to the part. Just make a backup copy of the cfg file before messing with it. RESOURCE { name = LiquidFuel amount = 360 maxAmount = 360 }
  6. Kerbital

    How do YOU launch?

    I'm surprised so many people use the default Spacebar assignment. It's of the first bindings I had to change: too many accidental stage separations. But, on the topic: 1) Full throttle 2) Release clamps
  7. For me MechJeb and Nertea's mods are essential.
  8. Kerbital

    Where Is Multiplayer?

    You want Elite Dangerous. The moment Squad adds any sort of weaponry and fighting to KSP I'm deleting the game.
  9. There were several long threads in the past regarding KSP multiplayer. The general consensus usually was that it would never happen. The core game would have to be drastically changed which would be very controversial. And there is the time warp. There is no good way to handle time warp with multiple players in the same instance of the game. For instance, I could see things like different roles for different players based on their preference. One player would run a station and maintain it: handle tech development, resupply, construction and maintenance, another would run a research facility while other players would focus on other things, running missions, exploration and trade with stations (both in goods and tech). But yeah, that would be a completely different game.
  10. A little. Not like wet noodles.
  11. Kerbital

    What did you do in KSP today?

    Docking actually worked for me. Landing would sometimes be problematic though. The only times docking wouldn't work for me were: - I had modded RCS thrusters tat were too powerful for the craft - there was object protruding too close to the docking port.
  12. Kerbital

    What did you do in KSP today?

    Docking with MechJeb is very easy.
  13. Kerbital

    What did you do in KSP today?

    I would have quit playing the game withing the first couple of hours if didn't find MechJeb. I find it insanely hard. Autopilot should be included in the base game as a difficulty option.
  14. In my experience, auto struts invited Kraken too often. I settled on KJR mod.
  15. Kerbital

    Thinking of picking the game up, how is it?

    There is no need to learn physics and have a spreadsheet to play KSP. I played hundreds of hours without any of that. You can relax game settings. And there are mods that make the game easier. Still, there is a fairly steep leaning curve but you don't have to turn into a physicist.