TheSpacePotato

Members
  • Content count

    341
  • Joined

  • Last visited

Community Reputation

647 Excellent

About TheSpacePotato

  • Rank
    Interstellar Engineer

Profile Information

  • Location Trying to get the perfect screenshot
  • Interests Yes

Recent Profile Visitors

3,329 profile views
  1. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    0.7.3 is not compatible with KSP 1.4.2, but 0.8 will be compatible with the latest version of KSP
  2. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Not yet. At the moment doing that requires a lot of work other than just resetting the home planet (redoing descriptions, sciencedefs, etc). We just don't have the time for that right now. KSS isn't compatible with Kerbalism because of the magnetosphere issues. Other than that yes Kerbalism would work I believe http://kerbal-star-systems.wikia.com/wiki/Narath
  3. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    To be fair, we weren't trying to get an exact replica of 1/10th scale RSS, which is why there's a few changes (different texturing for planets and moons, Voon is larger than Jool, Oran is pink, etc). But we were looking for something that looks familiar and not too alien to us I think what he meant was that we don't have an actual date for the release of 0.8 and it'll come out whenever we're finished, which could be by the end of the month
  4. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Eve's atmosphere is nerfed to mimic Venus's in real life, a soupy 92 atm. You won't find any engines in stock KSP that could get your craft out of the atmosphere
  5. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Sigma Dimensions compatibility is planned for a future update, but it doesn't work 100% at the moment. It'll be added in the future
  6. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    I thought I was the sciencedef machine I really don't do any coding with the mod other than sciencedefs and occasional bug testing
  7. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    We literally discussed about that on the PM, that's what @StarCrusher96 was meaning with the "KSS will upload in 24 hours" thing And yes everyone got the nyan cat
  8. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Haha April Fools KSS won't be out today or tomorrow, but it's possible it can be out within the next month. 0.8 should be out by summer (hoperfully)
  9. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Actually I think we'll be able to get it out by today or tomorrow
  10. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    It's an official image of the ship for it to be put on the wiki + tutorial for anyone trying to build it + probably improved from the original
  11. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Despite the fact that it isn't confirmed for KSS yet, only considered
  12. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Possibly an expansion pack. Any such thing hasn't been confirmed yet.
  13. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    No we're still on the team there's always more work to do
  14. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    That's for him to know and for everyone else to find out As for us, we just write sciencedefs until they're all done (by 1.0 is our deadline)
  15. TheSpacePotato

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    What are you downloading it on? Some of the systems can take a while to download if your computer isn't powerful enough.