TheSpacePotato

Members
  • Content Count

    377
  • Joined

  • Last visited

Community Reputation

685 Excellent

About TheSpacePotato

  • Rank
    Interstellar Engineer

Profile Information

  • Location Trying to get the perfect screenshot
  • Interests Yes

Recent Profile Visitors

3,631 profile views
  1. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    The first parts of the Kerbos System have been released as a test version and the completed Kerbos System and Nessus System are next on our agenda now that current bodies have been updated
  2. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    The Space Center glitch isn't a bug we can fix
  3. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    The text at the planned features page was before we decided to add stock compatibility
  4. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    No. We have helpers who are going to commit themselves to helping with KG while we work on KSS too Although KSS is taking a little break at the moment
  5. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    That's a bug from reparenting Kerbin that we can't fix
  6. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    Yes, but in KSS there really is room for 1 super-massive black hole, and Karkua is more of an analogue for Sagittarius A Instead of being massive N-1 is more of a core of a dead star
  7. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    It's probably a no for both of those things. As far as planets around black holes go we might add a Gargantua System analogue around N-1
  8. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    Without visuals the mod runs great. I'm not sure of my framerate but I can run the entire mod without visuals smoothly. If you do want visuals, the easiest thing to do is not play with the Kermes Galaxy installed, as the sheer number of sunflares can kill your game
  9. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    Nope. If you want to play KSS previous saves won't work
  10. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    We don't code. We just do the promotional stuff and sciencedefs
  11. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    That's probably your issue. Running so many mods, systems and EVE/scatterer with just 8 Gb of RAM. You'll need to remove either some big mods or a few systems to make it run smoother. Terraformed Duna will return
  12. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    What's your RAM? And what systems/mods have you loaded?
  13. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    Does it load or do you get an infinite loading bar?
  14. TheSpacePotato

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    Surprisingly, everything you asked for has already been planned for a future update (except maybe the protoplanetary disk star). N-1 is a stellar-mass Gargantua analogue and will get planets, and Nelion will get some pretty exotic planets as well. As for the amount of habitable worlds, there's a legitimate reason we have those in KSS, and it'll be explained in the lore