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orbiting Kerbin, probably with no battery life left
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I modded KSP with around, let's say, too many mods (at least 18), and now, in light of 1.3, none are up to date, but I cannot delete them either. It gives me a "missing permissions" error when I try. This happened before, and I uninstalled Steam and reinstalled, but I don't want to do that every time a new update rolls out. I can't reinstall just KSP, because that gives me the same missing permissions error. Help? Edit: Here is the error I am getting.
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What new part do you want?
Probodobodyne QBE replied to Ferdoni's topic in KSP1 Suggestions & Development Discussion
.625 manned pods that are ACTUALLY INLINE, unlike the command seat, and can be PLACED ON SNAP NODES -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
My computer has decided to give up on KSP. The next person can go while I'm figuring the problem out. -
Probodobodyne QBE changed their profile photo
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How'd you know? Ok, @rockets-don't-make-toast
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Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Hello Anonymmm! It's always good to see a new person! -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
No problem! -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
It's called Probodobodyne QBE turn 29, and it's on the drive. -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
It was really just a "core", if you will, for the base. Nobody else had started the base, so I did. -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
I added the first module of a Mun base. -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
I've uploaded the file! -
The Fancy Probes Challenge
Probodobodyne QBE replied to septemberWaves's topic in KSP1 Challenges & Mission ideas
http://imgur.com/oPwOf30f On the launchpad... http://imgur.com/0YnkzOv Liftoff! The target is in sight! http://imgur.com/WSfdsIF Solid boosters are ejected, second stage is burning! http://imgur.com/U08B6ah Second stage is ejected. http://imgur.com/ePbolBv Third stage is burning! http://imgur.com/TylHlkJ We are here! http://imgur.com/KnvfRN9 http://imgur.com/pN89ica http://imgur.com/GN97qwW -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
I've docked the module and posted the file! -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Who's turn is it to add a module? Is it my turn? -
Kommunity Space Station 1.4.1
Probodobodyne QBE replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Can I add a module to the station?