KnedlikMCPE
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
KnedlikMCPE replied to Dunbaratu's topic in KSP1 Mod Releases
Hello, i have been learning kOS a while now, and i can’t figure out some things. I’ve made a launch and booster sep script not controling the rocket itself. I need two things: 1. How can i get the rocket to follow prograde marker? 2. How can i trigger action groups through kOS?- 1,354 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Thanks god, someone finally reacted. I right click the avionics on the pad and there’s control state: no telemetry- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
You helped me a lot by now. Only one (hopefully) thing left for it to be perfect. I built EA-1941 with diameter 0.8m. Only using procedural cone, procedural avionics, antenna, proc. tank, aerobee engine and spin motors as ullages. Altho i have quarter of my rocket made of avionics and antenna, it shows no telemetry. Can you please help? I can give you log if you need.- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Okay, all technical problems are solved. But my X-1 always just hops and slams it into the ground. Help please!- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Problem still persists even after goin to VAB- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
https://imgur.com/AAxeoWz- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
When i loaded my save, i always get black arch or kraken circle... log: https://www.icloud.com/iclouddrive/0XmvRyn0din68cCwskY-Fw_Nw#Player- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Oof, it doesn't lol. Added another antenna. Just one thing - where can i find FASA repaint for United States instead of Kerbal States?- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Plume pluming! Just one more thing. I can't control my A-4 due to no signal - parts using: A-4 engine, winglets, mid, core and nose. What could solve that?- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Also, is it possible to get real KSC mod functioning on 1.6.1?- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Okay, i’ll try that. If SSTU is uninstalled and problem persists what should i do? Delete the other mods?- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
I have a 1.6.1 install and already tried your way solving that File: https://www.icloud.com/iclouddrive/0C2dEG0Zsg99FmKugs5lf_r7w#Player LOOOOOONG Video showing the problem with watermark:- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Seeing you know a lot about KSP. Can you please help me with my problem too? I can’t wait to get RO/RP-0 fully functional.- 2,179 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Hello, i have a mixture rss/ro/rp-0 and real plume does not work - no plume visible- 2,179 replies
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I do not mean that, if i know right, RSS makes the mission control to other location farther away from KSC. I can’t control remotely, so i need ideas or name of mod that changes that.
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Hello. Can someone tell me name of that mod to relocate mission control to KSC? Thanks!
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Hey, the problem has been fixed now. Just one thing: no plumes from engines. Tell me if you need a log.- 2,179 replies
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Hello, i installed RSS, but it was so unrealistic so i installed latest (1.6.1) version of RO. After installing RO (and RN industries soviet things), i launched KSP and created new save. I wanted to build a suborbital rocket, but after entering VAB, only thing i was able to do was to switch between VAB and SPH and force quit KSP. Log: https://www.icloud.com/iclouddrive/0BzBmNNogSD0a4Cu8kMzW7YAQ#Player System: MacOS, 10.13.6 (17G65) KSP download: GOG galaxy KSP version: 1.6.1 RO Dependencies: All downloaded and up-to-date. Mods: RSS, RO, Dependencies, RN industries, some recommended mods for RO
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KnedlikMCPE replied to Theysen's topic in KSP1 Mod Releases
Hello. This is my first time using RO. Somehow, after installing RO, only thing that i was able to do in VAB or SPH was to witch between them. I have a log if this can help: https://www.icloud.com/iclouddrive/0BzBmNNogSD0a4Cu8kMzW7YAQ#Player- 2,179 replies
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Thanks! Now i got another problem (really not staging), where all modules are extremely buoyant. (Is it spelled like that?)
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I'm used to download dependencies from the mod site. Thank you for your help This doesn't seem like Kerbin to me: https://imgur.com/lDcBjjP
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Yep. Download totally everything from step 1, step 2, from step 3 i downloaded it by pasting the link along with those two numbers at the back and at step 4 i downloaded 2k (using macbook air). https://imgur.com/XBQgIoG for my GameData folder.
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Hello. I'm your average player of modded KSP that never used kopernicus. I installed all dependencies for RSS (including 1.6.1), but still no RSS. Please help...