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[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rawenwarcrow replied to Nertea's topic in KSP1 Mod Releases
I use Decoupler Shroud since before installing Restock/plus, and I had no problem so far... Were you able to reproduce the issue on a clean game? -
[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rawenwarcrow replied to Nertea's topic in KSP1 Mod Releases
It is, works like a charm -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Rawenwarcrow replied to Gameslinx's topic in KSP1 Mod Releases
You can try it from Lua, it's ridiculously easy I made it accidentaly yesterday, and it was pretty fun, until I tried to land- 1,615 replies
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I have 2 "size 2 adapter" and a Mk3 one, but no Mk2... Isn't it just a reading mistake? I always mix up those two sizes name... Or I have a problem with my installation BTW, great mod, I love it
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[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rawenwarcrow replied to Nertea's topic in KSP1 Mod Releases
@herkyuman You have to create it, by following the instructions in the wiki (general link in the OP, but here's the specific page) https://github.com/PorktoberRevolution/ReStocked/wiki/Asset-Blacklist-and-Whitelist -
[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rawenwarcrow replied to Nertea's topic in KSP1 Mod Releases
@vardicd On the Github page, under the title"Restocked 0.1.3", then under the description, you have "assets (4)", then: - ReStockPlus_0_1_3.zip 6.34 MB - ReStock_0_1_3.zip 103 MB That's it -
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[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rawenwarcrow replied to Nertea's topic in KSP1 Mod Releases
Those golden probe-core... https://imgur.com/gallery/vF6GnVU -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Rawenwarcrow replied to Gameslinx's topic in KSP1 Mod Releases
Everything is really nice and well done, you're definitely the boss A bit of a ride from Rhodes to Ash: https://imgur.com/gallery/vF6GnVU- 1,615 replies
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[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rawenwarcrow replied to Nertea's topic in KSP1 Mod Releases
Looks like the known problem with realplume; if you have it, you have to delete the Squad cfg from realplume; Restock already have personalised plumes, that's why there's a conflict between them. -
[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rawenwarcrow replied to Nertea's topic in KSP1 Mod Releases
Tested in a game with only Restock and Restockplus, none of those problems appeared... Must be something else. -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Rawenwarcrow replied to Gameslinx's topic in KSP1 Mod Releases
If you have a screen of your Game Data folder, perhaps someone could hep- 1,615 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Rawenwarcrow replied to Gameslinx's topic in KSP1 Mod Releases
For now, I use KSC Extended to expand it, even if it's just visual, and besides the ground color of the new elements to change, it works like a charm, with no integration problems. I still have to try to create a new one somewhere else though,- 1,615 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Rawenwarcrow replied to Gameslinx's topic in KSP1 Mod Releases
@Friznit At least on my game, KK's working fine, ground color has changed to match Rhodes, some new space centers have been implemented, including on Lua, the closest moon, and my other KK mods works perfectly too- 1,615 replies
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