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About putnamto

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    Sr. Spacecraft Engineer

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  1. putnamto

    Rover uncontrollable on Mun

    with my rovers that have the medium size reaction wheel i usually drive with SAS off, and the Reaction wheel turned off also, then i try to keep speeds beetween 15-20ms, but i slow down to 10-13 when taking turns or she rolls. but when she rolls i just turn on the reaction wheel and flipper upright. reaction wheels are also good for when you get inevitibly board of the loooooooong drive and decide to hit every bump you can for airtime, then you can use the reaction wheel to reorient yourself so you dont become a pile of garbage on the surface.
  2. putnamto

    Volume of a particular vessel

    wait, you cant just put a mammoth upside down on top of your rocket? lol
  3. nice station. i use the dock rotate mod for rotation purposes, every time i even thought about messing with any of the settings on the konstruction ports they would break completely until i removed them and reattached them.
  4. i think it was suggested that he just make it so the konstruction ports cant be root at all, but i dont know if he saw that or decided to put any thought into it.
  5. well, no, i did the opposite. like say my konstruction port was the root part, i would detach the whole craft from the port, not the port from the craft.......that make sense? like, i had my station>structural fueselage>konstruction port(the port being the root part) i would KAS and detach the structural fuselage, this would cause the port to fall off and free float.....i think like i said, its been awhile, just do a quicksave right before the final approach and toy around until you find the right combo.
  6. putnamto

    launching crash

    you got that right lol.
  7. @invultri i never did this on the surface, but in space it seems detaching the part with H(not G) and letting it free float in space, then grabbing and reataching seemed to do the trick for me. Edit, every time i have done this their has always been another control point on the craft so i dont know if this will work if theirs no probe/capsule, and i dont remember if this is exactly what i did to fix the problem its been awhile, sorry.
  8. putnamto

    launching crash

    yeah what @Gargamel said. to bad a dozen reboots of the game would take an eternity even on an ssd.
  9. putnamto

    Excessive load times.

    i would still clone the drive just in case, so if the drive does perchance fail it would be easier to loose a few days of progress than it would be to lose an entire save file.
  10. putnamto

    launching crash

    i dont know how to read the log, but what i ended up doing was writing down all my mods in order of what i felt was most important to least important. then uninstalling all of them and adding them back one by one. install mod, launch ksp, test launch, close ksp install second mod, launch ksp, test launch.....etc. was rinse and repeat until you find whats causing the crash. yeah its abit laborious but you are taking the game outside of its stock configuration so a little work has to be done. im sure in a few hours somebody more knowledgeable will come by, im just trying to give you simple steps to try and figure it out while you wait.
  11. am i being ignored? what else do i need to put in the topic?
  12. putnamto

    Question on how to go interplanetary?

    hmm, didnt understand the wheel thing at first, thank you. i had the problem of it going at a set speed forward, but then i shoot to far and try to reverse and its painstakingly slow. why would they code it so that one direction on the wheel goes in bigger increments than the other. or maybe i just need a new mouse lol
  13. putnamto

    Question on how to go interplanetary?

    i tried using the mouse wheel, that was irritating to.
  14. putnamto

    Question on how to go interplanetary?

    oh i know how to use em, they just frustrate me. would be cool if i could make a man node, then a little window would pop up with just a circle with pro/retro/radialin/out/and the other blue one i rarely use, then just click and drag them in the static window. i thought i saw a mod like this a few months ago in a video, but i was unable to find it after that.
  15. putnamto

    Question on how to go interplanetary?

    i just hate the manuever nodes, hate em with a passion. accidently click radial instead of prograde or retrograde all the dang time, and it really infuriates me that you cant undo the changes. and fine tuning is crap. i drag to far prograde and it zooooooooooms, but then when i try to go back it moves like a snail. sorry, im rambling. ignore me lol.