Lisias

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About Lisias

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    Junior Rocket Scientist

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  • Website URL http://ksp.lisias.net

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  • Location São Paulo
  • Interests KSP

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  1. Lisias

    Flying to the end of the game

    I hate to "disappoint" you, but the coordinates are stored as floats. I created a contraption and kicked it into a Kerbol escape trajectory, and this is how the vessel is stored on the savefile: ORBIT { SMA = -54688855.617444672 ECC = 236.09464020439248 INC = 46.016948269049045 LPE = 19.064153301546693 LAN = 180.9739736375254 MNA = -77.3624446308296 EPH = 28559.64037943224 REF = 0 } Now what remains to be found is if they are using float32 or float64.
  2. Lisias

    Old Version of KSP

    The EULA also says that you can't reverse engineer the product, that it's a right granted by law to end users in the USA. So, this clause is null and void (i.e., it's the same thing as it wasn't written at all). Some countries grant the right of keeping backup copies, others don't. And so on. To be absolutely sure about what you can and what you can't do, one needs to know in which country you lives.
  3. Lisias

    Old Version of KSP

    Above all Contracts and Agreements, there's the Copyright Act. Nothing can negate such Act, no matter what you sign. In fact, signing such a Contract can be a law violation on some countries - others prefer just to make the clausule null and void.
  4. Lisias

    Old Version of KSP

    In which country you live? Answering your question is highly dependent from the local laws. The Vienna Agreement establishes a minimal set of Intelectual Property Rights, and some countries choose to expand them.
  5. Lisias

    Updated Terms Notice & Privacy Policy

    As I said before, you don't need to thrust people's good will - it's enough and sufficient to thrust their common sense. So, not willing to stomp your stomping but… A single GDPR lawsuit from an European would pretty much put Squad out of business. KSP is a Indie game, not a Block Buster success. This is not PacMan, this is not Counter Strike. There're a lot of high skilled people doing mods here, some of them running KSP inside Containers and monitoring every I/O the program does - on disk, on network, whatever. It's not personal, such people do it for living, doing it on KSP is just another Puppet script. So, the risk of being caught (almost a statistical tautology) and the backslash (including monetary) makes the stunt unprofitable. We are not handling the Mafia here, companies do what they do for money. If the stunt costs more than the money they can earn from it, there's no profit, so there's no stunt. It's simple like that. Of course, things can change in the future. But until there, currently this is not a problem. Coulda, shoulda, woulda. We have a historical base of KSP releases in which we can compare and see when something changes. We don't need to see inside the packet to know there's something "new" happening. KSP is not PSN.
  6. Lisias

    What did you do in KSP today?

    Uh… I lost my rescued victims… And I don't have the slightest idea where to start to search for them… Again! I forgot to add stairs on my rescue blimp. Yeah, I know. So I had this brilliant idea to use the cargo bays. "What could possibly go wrong?"
  7. The last link I posted have a .version file stating "1.4.0", ranging from 1.4.0 to 1.4.99 - so I think it's safe to assume it's for 1.4 . Merge the GameData content into you installment's GameData. There's another KerbalJointReinforcement subdirectory that was "leaked" by the building process, this one (on the same level of the zip's GameData) should be ignored.[this is fixed now]
  8. This link is legally safe. All the GPL requirements are satisfied, with the GitHub's TOS covering your back too.
  9. This is the commit history of the repository. Please pinpoint the commit where LGG supposedly merged something: https://github.com/linuxgurugamer/Kerbal-Joint-Reinforcement/commits/master You see, LGG just compiled the HEAD, where the changes he listed were committed by ferram4. So, no changes by LGG. How about we just bury this issue, learn something from it (and so, do not do the err again) and move on?
  10. Lisias

    What did you do in KSP today?

    FINALLY! And she taxis very well. And now that I gained some more science, I added the landing lights (would saved my sorry SAS more than once) and the needed search lights so I can do nigh search & rescues!
  11. Lisias

    What did you do in KSP today?

    I crashed my blimp AGAIN. I solved the problem of she stomping her nose on the ground due the tilting from the thrust, but now I'm facing some problems on manoeuvring as now I need to throttle down, and I'm missing the runway for some meters. Engineering is lovely, no? It's not necessarily better, but usually sturdier. As the chips get faster and work at lower voltage, they became also more prone to radiation interference - any loose electron coming from God knows where can now change a bit on the RAM, or some register on the CPU. Shielding costs mass, and mass costs money exponentially - so it's usually cheaper (when not the only choice) to use "old tech" on space crafts and use the sparing mass for more experiments/fuel/whatever. And since you are kicking "old crap" into space, you need the equivalent "old crap" here to communicate and control the thing.
  12. Lisias

    [1.4.x] Heisenberg - Airships Part Pack

    It's just my opinion, but I kinda like the current Cab - it works well for me, as I can use it below and above hulls with the same visual efficiency: Of course, the Cab interior could use some work in order to better achieve this: when mounting the cab over the hull, the top floor would be the command post (while the bottom the observation deck), and when the Cab is mounted under the hull, vice versa. The rationale is that the pilots needs the best view for situational awareness. (but again, just an opinion that diverged a bit! )
  13. Lisias

    [1.4.x] Heisenberg - Airships Part Pack

    I learnt something today, after a series of plain stupid accidents . Not directly related to Heisenberg, but I'm pretty sure this applies too. When building blimps, it's better to align the CoT and the CoM in order to minimize the pitch tilting when accelerating/decelerating. Of course, keeping things balanced when fuel is consumed is quite a challenge.
  14. Lisias

    What did you do in KSP today?

    I finally learnt, after yet another crash on landing, why I was having so bad times. On Blimps, you need to align the CoL and the CoT to minimize the pitch tilting when accelerating/decelerating. (sigh) Well, this explain something.
  15. Lisias

    What did you do in KSP today?

    WELL² (or sort of). After this and this, I give it yet another try. I made another beautiful take off (I'm detecting a pattern - perhaps I should try some horrible ones?): I set the course for K2 in order to rescue that climbers after delivering the tourist to Island (tried to bill an extra for the view, no success - cheap stand-up guys! ). Ok, some good 20 minutes to K2 - I set the bearing, climbed to 4300 meters (more or less) and then a friend called on the phone. On my way back to computer, I realized that I forgot to set the timer while hearing that already familiar sound of explosions… Yes… I managed to hit the highest peak of K2 aiming from the Island! (Time to play some naval battle game, I think…). (open the spoiler for animation) Miraculously, the blimp was still able to fly back to KSC this time. But I landed on the grass, the TARMAC was still shining new.