Jump to content


  • Posts

  • Joined

  • Last visited


1,116 Excellent

Contact Methods

  • Twitter

Profile Information

  • About me
    Kistler Junkie

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I want to make it ABUNDANTLY clear that I had no connection WHATSOEVER to the construction of this monstrosity.
  2. Optimized Rocketry ANd General Exploration Systems (Many thanks to @benjee10 for the name) v1.0.0-beta-2 (6 February 2023) Stockalike SDLVs for KSP This mod adds parts you can use to create replicas of all sorts of Shuttle-Derived vehicles by myself (@EStreetRockets) and @Invaderchaos. It is balanced like other stockalike mods such as BDB and Tantares, for a ~2.5x solar system. In the future we hope to add many more concepts! DOWNLOADS Github DEVELOPMENT BUG REPORTS WIKI Dependencies (included in download, check for latest versions!): ModuleManager (4.1.4) B9PartSwitch (2.17.0) Community Resource Pack (1.4.2) Simple Adjustable Fairings (1.12.0) Installation: Merge the GameData folder in the release .ZIP with the GameData folder in your KSP installation. All of the dependencies come included with the mod. The "ORANGES" folder, as well all dependencies, should appear alongside the "Squad" folder and any other mods. Recommended Mods: The following mods are strongly recommended for an enhanced gameplay experience: Shuttle Orbiter Construction Kit (1.1.8) - Adds a fantastic Stockalike Space Shuttle Orbiter that fits with our External Tank! CryoTanks (1.6.3) - This provides a set of patches provide fuel-switching features for the basic LF/O tanks as well as fuel tanks designed to contain cryogenic fuels. Waterfall (0.9.0) - A cool way to create and drive engine effects more effectively. If you want cool engine plumes, get this mod. Bluedog Design Bureau - A gigantic parts mod for creating stockalike replicas of Saturn, Apollo, Atlas V, Delta IV, and many more vehicles. Licensing:
  3. Rocket Motor Menagerie v1.1.2 is released! SSME parts has been rescaled to 90% of their former scale to be closer to be more realistic and to improve compliance with other mods. All mounting configurations are still at their stock diameters. The Vector-scale SSME Extra has been deprecated. https://github.com/EStreetRockets/RocketMotorMenagerie/releases/tag/v1.1.2
  4. Next minor update planned is a rescale of the SSME-derived engines. They are about 10% too big. Thanks to @benjee10 for figuring this out. This rescale will let them fit onto SOCK parts, so the Vector-scale SSME will be deprecated.
  5. No. I'm not adding anything else to this mod but I will keep it up to date when new versions of KSP released.
  6. That's great to hear. You should post some screenshots of what you make in this thread.
  7. I just fixed it! You can download from the main branch to get the bug fixes!
  8. Thanks so much to everyone who worked on it! Just like the real life SLS, it was a big project from that was also a jobs program for contractors mod devs!
  9. So you should put each folder within the Extras folder separately into 'GameData'. The RMM STME (just like all RMM parts) is balanced similarly to BDB and is based on real performance stats. The Vector is not, as it is a stock engine modeled after the SSME. Its in-game performance is not based on real life SSME performance. While the Vector may look like a SSME, it is not a SSME replica.
  • Create New...