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Lo.M

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Everything posted by Lo.M

  1. Yes. I would not like it when I went to see my colony, to know that my settlers were incinerated.
  2. We could attach large aerostat with carbon nanotubes to the soil, small ones could attach large aerostat, we would install an excellent climate system to prevent disasters, in short, it is a great challenge! I forgot to mention that the small aerostat don't get stuck forever, they could fly to do research, tourism, rescue ...
  3. Would graphene solve this problem?
  4. Floating colonies in ksp 2 Links: https://www.youtube.com/watch?v=BI-old7YI4I&t=808s Size comparison
  5. Yes. Inspired by the dwarf planet Ceres Ceres (dwarf planet) - Wikipedia
  6. Sorry i'm as an option to translate automatically connected
  7. I think it is necessary to add a new gas giant, to become more realistic because in some solar systems with only a gas giant this gas giant can become a Hot Jupiter. https://en.wikipedia.org/wiki/Hot_Jupiter
  8. Possible dwarf planet is not yet classified List of possible dwarf planets - Wikipedia
  9. Yes. But they go beyond the scattered-disk (SDO) (region near eris)
  10. They go beyond the scattered-disk (SDO) (region near eris)
  11. We can have in KSP 2 something like sedna. Orbit of Sedna Compared to Pluto's The addition of a celestial body so far from its star would bring a new difficulty to the game, many new possibilities/challenges, and can be used for "testing" interstellar engines. Do you agree, do you disagree? Links: https://en.wikipedia.org/wiki/90377_Sedna , https://de.wikipedia.org/wiki/Sednoid Other Sednoids https://en.wikipedia.org/wiki/2012_VP113 https://en.wikipedia.org/wiki/2015_TG387
  12. It has been confirmed that in ksp 2 they will have new reactions, emotions, so I think this you mentioned could be included.
  13. I didn't even see a topic about it so I created one. As much as antimatter sounds magical due to movies, realistic antimatter engines can be a good option for travel beyond Jool in ksp 2. But I would say that they would be a final technology in the game due to its big difficulty being produced on a large scale. Before I want to clarify something I'm talking about realistic engines not Star Trek . Useful Links http://www.projectrho.com/public_html/rocket/enginelist3.php / http://www.projectrho.com/public_html/rocket/enginelist2.php#id--Nuclear_Thermal--Fission_Fragment_Type--Antimatter-Driven_Sail / https://en.wikipedia.org/wiki/Antimatter_rocket / https://en.wikipedia.org/wiki/Antimatter Credits: NASA
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