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123nick

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Everything posted by 123nick

  1. i think i found a bug! i had kethane installed, and on the spaceport page it says to replace the current MMI_Kethane DDL (in the kethane folder i assume) with the one provided in the download, but when i do crazy things start to happen. all the kethane parts are broken and unplacable in the editor, and one almost crashed my game. please help!
  2. you should make more things allowed in containers: the small grey 0.5 meter fueltank, torodial fueltank, LV-909 maybe?, seperatrons, junior docking port,the small modular strut piece would be awesome too. also i noticed a bug: i built a rover out of parts from a container in EVA, but the solar panels are not charging the battery.
  3. Man, imagine this with mod parts. now THAT would be epic. i think you should start modding mulbin, you could proably make awesome things
  4. can you and/or someone else change it so it uses ammo, like a resource called ammunition and there would be amunition boxes? it seems weird that you can use it for infinite thrust by pointing it down and firing it.
  5. but i was gonna use the mining feature. in my version theres still the leased drills, but theres no detectors, is it possible to re- add a strangelium/ blutonium detector?
  6. I think i have found a bug, when i have a firespitter part on my craft in the VAB or SPH, it will look invisible or glitched. do you know how to fix this bug? also it makes other parts look invisible too, im not sure whats happening,
  7. sorry if im just being blind, but where did all the boat parts go? like not the carrier parts, the small boat parts? i haven noticed there not in this version.
  8. Dont you think that this mod should be renamed "Deadly atmospheric effects mod" instead of Deadly Reentry? because of the added thermal and Gforce damage effects?
  9. The romfarer mod has a option to change render distance, all the way up to 99,000 kilometers.
  10. sorry if you already know of this bug, but when i place them with mirror symetry in the space plane hanger and i try the rise/lower actions, one lowers the other way, so one ends up facing backwards and one forward. do i need to place it so that both of the engines face forward in the SPH, or am i doing something wrong?
  11. 4GB of mods. yeah i think i use a bit too much mods. and thats only in my parts folder, who knows how much is in my plugins or other folders.
  12. i also think that you can use romfarer to remotely control other ships, without focusing to them. but i may be wrong.
  13. oh sorry then, i didnt think the vannila game would do that lol. nvm then.
  14. can you please make it the old way, where the normal configs for vannila without-FAR are standard. and if we want to use FAR we can put the far configs in, so that people without FAR dont need to install it to use this mod.
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