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About me
Kerbal Space Beer
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Supercooled liquid fuel.
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I'm in Lebanon. I make a mean burrito. Oh and my grandmother was born in Mexico city.... in the 1920s. Does that count?
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I can't seem to get RoveMax XL3 to turn
eurybaric replied to Xyphos's topic in KSP1 Gameplay Questions and Tutorials
Your rover is too narrow. These wheels turn like tanks do, i.e. one side goes forward and the other backward. -
RELEASE the KRAKEN!!!
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Boeing B-29 Superfortress replica
eurybaric replied to TedwinKnockman66's topic in KSP1 The Spacecraft Exchange
Nice replica! But maybe cant the wings upwards slightly? Cheers! -
Also IIRC there's a mod allowing you to change the soundtrack. Cheers.
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Just move those swept wings back until the CoL and CoM spheres aren't overlapping. Should do it. Cheers.
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Get FAR and get into airplanes
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
eurybaric replied to BahamutoD's topic in KSP1 Mod Development
Can I say those are some of the most beautiful fighters I've ever seen designed in KSP! And beautiful video as well! Would you consider posting the craft files Cheers! -
Air Launch to Orbit in KSP - do you do it?
eurybaric replied to glen.mack's topic in KSP1 Discussion
I really enjoyed that video. Very informative. Cheers! -
Guys, guys guys! KSP made it to #5 of Nerd3's "Totally Not Poop Games of 2015" Awards! Ahead of Cities: Skyline and friggin' FALLOUT 4 ! Congrats SQUAD!
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Nice!! "Seeing" something of 1.1. That's a milestone Sorry but not sorry we're making you work through Christmas Cheers!
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My username is completely borked on the new forums
eurybaric replied to Sᴄɪɴᴛɪʟʟᴀᴛᴏʀ's topic in Kerbal Network
Nice, glad you kept/get to keep it!.. Also I got to this thread by the new "Popular now" forum feature :'D Cheers! -
Unity 5 and the Windows 64-bit problem
eurybaric replied to Wisq's topic in KSP1 Suggestions & Development Discussion
Not really. I think it's part of what SQUAD is aiming for in 1.1.. Don't take my word for it but I believe it's coming. Yes, and no. 64 bit will be an additional executable shipped, so 32 bit isn't going anywhere. Savegames and all stock parts and workings have nothing to do with you running the 32bit or the 64bit. So no change there, and savegames should even be interchangeable as far as I know. Cheers! P.S: There are several threads discussing 64bit/unity5 wit far more thorough and knowledgeable explanations. I suggest you look around the forums a little.