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Everything posted by leax256
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been suggested at least once. maybe not in this way but it has been suggested.
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I get very little if any frame drop.
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I was simply testing (with ingame cheats) my SSTO laythe craft when I though, what if I was going super fast, might as well record it. that coupola module is really bad aerodynamics.
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fps issue, currenently used unity physics limitation(it only uses one thread) bugs...far and few between...cept for random spinning forces, that is usually part clipping gone wrong...or not enough control parts.(execption to this is if you are Danny)
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I never knew the water does not affect the thermometer when under it, no mater how deep you go.
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but are the kerbals prouncing the backwards spanish in english or spanish
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but who would then work on the game
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If I succeed in this, I will uninstall the game and never play again.
leax256 replied to Whackjob's topic in KSP1 Discussion
you do realise I have 5 tanks -
If I succeed in this, I will uninstall the game and never play again.
leax256 replied to Whackjob's topic in KSP1 Discussion
Part 1 of my submission -
Naming scheme for your ships! (0.24 edition)
leax256 replied to mangekyou-sama's topic in KSP1 Discussion
99% of my ships are called untitled space craft. -
the devs have spoken, so it is.
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If I succeed in this, I will uninstall the game and never play again.
leax256 replied to Whackjob's topic in KSP1 Discussion
I susceeded at getting 5 tanks into orbit already. -
the sequeal
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If I succeed in this, I will uninstall the game and never play again.
leax256 replied to Whackjob's topic in KSP1 Discussion
whackjob, Challenge accepted. you will soon understand. -
I remember watching a video explaining what jupiter would look like if we could dive down to it's core. I believe the pressire and heat would desimate your craft long before you reached this. I also think it mentioned this hydrogen can conduct electricity.
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Need help with rocket info
leax256 replied to Dimetime35c's topic in KSP1 Gameplay Questions and Tutorials
10KN can lift 1 ton on kerbin. divide that my the relitive gravity of the planet/moon to find TWR. BTW your mass can be found in the map view on the right side. -
jeb was always insane. he just hid it from most.
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Well if anyone is interested I'm working on a sequal with me trying to figure out what exactly happened and how to correct it.
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if more modules are neeeded(considering aall the dropouts) I'll be more than happy to add another module.
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Hey, the page count is 256. I feel happy about that. not sure why *cough* username *cough*
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Toggling part deployment views while building
leax256 replied to rodion's topic in KSP1 Suggestions & Development Discussion
shortly after recources & minning then? -
maybe you just aren't traveling fast enough, relevent video
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Toggling part deployment views while building
leax256 replied to rodion's topic in KSP1 Suggestions & Development Discussion
I'm no coder, but I believe this to be correct. just a matter of convincing the devs to add it. would be nice, maybe .23. would be a nice follow up to .22's VAB/SPH enhancements. -
did I just ninja someone?