mostlydave
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Everything posted by mostlydave
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parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
mostlydave replied to sumghai's topic in KSP1 Mod Releases
Will these parts be updated to show up in the proper category? -
[Most 1.12.x] Near Future Technologies (August 26)
mostlydave replied to Nertea's topic in KSP1 Mod Releases
Are the WIP parts actually available somewhere? -
[1.12.x] - Modular Kolonization System (MKS)
mostlydave replied to RoverDude's topic in KSP1 Mod Releases
Thanks, for the replies, I may just uninstall mks for now since I'm not using life support and it's making things a little more complex than I'd like right now. -
[1.12.x] - Modular Kolonization System (MKS)
mostlydave replied to RoverDude's topic in KSP1 Mod Releases
OK, Can I disable the requirement in a config file somewhere? I really just want to keep the Orca command pod and use like any other command pod. -
[1.12.x] - Modular Kolonization System (MKS)
mostlydave replied to RoverDude's topic in KSP1 Mod Releases
After installing MKS, my Near Future centrifuge (Station Parts Redux) is requiring material kits to deploy instead of just engineers, is there any way to keep MKS for the parts but keep it from changing the near future part requirements -
OK, I found it, I would never have drilled down the folders looking for it, I thought a samplecraft folder would be in the same folder as gamedata since craft files don't go in the gamedata folder.
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Looking great! The first thing I'm building is a service module!
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Everything looks great, I’ve been on a break from KSP, but I’ll have to fire it back up to play with these!
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[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
mostlydave replied to Nils277's topic in KSP1 Mod Releases
What does toggle modes do? Is it possible to hover at over 4 meters? I'd like to be able to land on one of the helipads in hover mode -
[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
mostlydave replied to Nils277's topic in KSP1 Mod Releases
Thanks for the update! -
[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
mostlydave replied to Nils277's topic in KSP1 Mod Releases
I think I have just about worn out my F5 key looking for that update! -
[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
mostlydave replied to Nils277's topic in KSP1 Mod Releases
This is looking amazing, there are so many ridiculous things I can't wait to try with the new parts! -
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
mostlydave replied to sumghai's topic in KSP1 Mod Releases
No it does not, in its thread it looks like the author gave up on it -
[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
mostlydave replied to Nils277's topic in KSP1 Mod Releases
I can't wait for flying rovers! Will the fans also provide forward thrust? -
Looking great! I can't wait to start building service modules with the new parts!
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parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
mostlydave replied to sumghai's topic in KSP1 Mod Releases
I don't really care, I've been playing without it. I just wanted to let anyone else that periodically checks in know that the post I originally replied to was incorrect. If you quote me like that again please include the whole post for the context, the way you quoted me makes it look like I was looking for help with 1.3, which I clearly wasn't. I was not reporting a problem, so please do not act like I was. -
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
mostlydave replied to sumghai's topic in KSP1 Mod Releases
I was replying to slyfoxninja (his post above says the mod works with 1.3) I am running 1.3 without animated decouplers and everything works except you cannot detach the pod from the service module. -
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
mostlydave replied to sumghai's topic in KSP1 Mod Releases
The decoupler doesn't work for me, is it working for you? -
Thanks for the update! I hope you're able to get the new version out sometime, the preview looked great.
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Is this still happening at some point? I check the forums every once in a while hoping for some news, but it's starting to look like the project died.
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Universal Storage 1.4.0.0 (For KSP 1.4.x) 13th March 2018
mostlydave replied to Paul Kingtiger's topic in KSP1 Mod Releases
Yep, That's exactly what I was asking about. -
Universal Storage 1.4.0.0 (For KSP 1.4.x) 13th March 2018
mostlydave replied to Paul Kingtiger's topic in KSP1 Mod Releases
Is this dead? The preview pics of version 2 looked great, I was really looking forward to building modular service modules, but there hasn't been much discussion here and the mod's website has been down for awhile -
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
mostlydave replied to sumghai's topic in KSP1 Mod Releases
OK, I didn't mean to seem impatient, I thought maybe it was as easy as just deleting a file out of Ven's pack. I tried deleting, C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\VenStockRevamp\Part Bin\Para_Docking_Port.cfg, but that didn't seem to do it. Do you know which file I need to delete? -
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
mostlydave replied to sumghai's topic in KSP1 Mod Releases
Sorry, I meant is there a way to use Ven's pack, but keep the sdhi parachute docking port from this mod?