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Everything posted by dlrk
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Improving control without using RCS
dlrk replied to dlrk's topic in KSP1 Gameplay Questions and Tutorials
Just found that Ampyear lets SAS help with turning, so I'm gonna use that. -
Improving control without using RCS
dlrk replied to dlrk's topic in KSP1 Gameplay Questions and Tutorials
Karolk, Tomcat, does SAS help maneuvering? -
Is there a way to improve the controllability of a spacecraft without using RCS thrusters to turn? I know SAS(unrealistically) can only be used to stabilize, not control(correct me if I'm wrong).
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I am using the nosecone avionics. I'll try moving the control surfaces vertically, but it doesn't look like porpoising so much as rapid overcorrection.
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When I try to use SAS/ASAS on a spaceplane(or rocket with control surfaces), the craft bounces and shakes in a semi-controlled manner. I'm using FAR. Any tips?
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I figured out the no-gui problem. I had placed the files in the plugins and parts folders, rather than putting the ISA folder in GameData.
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Same problem here, Win 7. MJ 2.0.8, no RemoteTech
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Why was Anthony Keeton referred to as Damion Rayne?
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dlrk replied to ferram4's topic in KSP1 Mod Releases
Thanks for the advice, and all your work here. Definitely enjoying having my farings do more than just look cool.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dlrk replied to ferram4's topic in KSP1 Mod Releases
Is there a guide to the proper pitch technique anywhere?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dlrk replied to ferram4's topic in KSP1 Mod Releases
I added fins to the bottom of my rocket, and it works good using the pitch over at 60 m/s method. I appreciate your help, and I do have a couple more questions. How far should I pitch over? Is there a way to find my terminal velocity?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dlrk replied to ferram4's topic in KSP1 Mod Releases
Ferram, thanks, I'll try your suggested method.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dlrk replied to ferram4's topic in KSP1 Mod Releases
Also, does FAR work with KW Rocketry?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dlrk replied to ferram4's topic in KSP1 Mod Releases
Ferram, What's the best way to find terminal velocity with FAR? Also, with FAR installed, I keep losing control of my rockets during the gravity turn at 10k. Any ideas?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dlrk replied to ferram4's topic in KSP1 Mod Releases
After installing FAR, KER has the wrong terminal velocity, but the right altitude. It gives me a terminal velocity of 2.239 km/s on the pad at KSC.- 14,073 replies
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