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nosirrbro

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Everything posted by nosirrbro

  1. the hype died........................ as did the updates to prerelease. RELEASE NOW PLOX
  2. AND THERE THEY GO AGAIN HIP! EDIT: They are going ham with these updates, now another.
  3. and one more (at least one more since my post, the one you are frantically yelling about may be the third im speaking of) hype.
  4. Its downloading stock 1.1.3 I bet, since prerelease branch is no longer an option.
  5. And even that has had price hikes making hype unaffordable for the poor, and to be used much more sparingly for those who can afford it.
  6. Now with the new 1.2 kerbal creation, any kerbal can be an orange suit!
  7. It seems some hypoterrorists blew up the hype pipeline in Kazakastan, and we've entered a temporary shortage.
  8. Changed? Past tense? As far as I am aware, 1.2 is not out yet.
  9. Hey, if you discuss anything about engines it's bound to get heated if you keep it running long enough.
  10. No, I really don't like them honestly... As individual rocket engines they're pretty great, but they would look pretty terrible in stock KSP. Having these would be like only half installing Venn's stock revamp, although even that stays more faithful to the original models.
  11. Does anyone not? I cannot imagine why anyone would ever play KSP without at least scatterer and KER installed (unless your computer is a potato, I guess). Having those two mods is what I consider stock KSP.
  12. That... Is really hard to say. It varies vastly and without a stopwatch and a calculator I couldn't give you even a ballpark, at least for globally. One thing that is important in this subject is that I play sandbox, unlike almost everyone who had posted in this thread, and that is important. I don't do the same exact mission, like rescuing Kerbals or getting science around Minmus, 20 times over and over again. For one, I do a lot more planes (not spaceplanes) than most, since in career they are mostly useless. For them, it's at least a 95% building time, probably closer to 98% most times. For most of the time I'm not going interplanetary, but even then it changes quite a lot. Am I base or station building? Rendezvous takes a while and I probably get 40:60, but even then sometimes my plans are extremely grand and take forever to design. Making satellites? 90:10. It changes a lot. Interplanetary trips are probably about 50:50 build-fly on average, but even then it still changes. I guess... If I had to make a number I'd say 80:20 building-flying.
  13. Just out of curiosity, if you do not like Mac why are you moving to it?
  14. And this is why I was sayimg a console port was a bad idea.
  15. This is why sandbox mode (with a small bit of RP if you'd like) is the superior game mode. You can do so much more, and impose limits on yourself, don't make the game do it. If sandbox is too open for you to limit yourself, install a probes before manned tech tree and play science mode. Career does nothing but make you grind and ruin ideas.
  16. What's not to love about poodles? They're cute, cuddly, and highly effective at moving several tons of mass inbetween worlds.
  17. Lately I've been using a pseudoconlang (cypher) to do so. I translate into the language, which uses cyrillic characters, and I then convert the cyrillic into latin and voila! Interesting, rather soviet sounding rocket names. Obviously it occasionally comes out as impronounceable gibberish, but you just pick a different word and translate from there. Usually the word I use is something obvious having to do with the mission that would seem rather dull if placed in english, but using my system both makes sense for why it is there and sounds cool! Fun, moderately related fact, sputnik really just means satellite, or cheap satellite, it just sounds exotic and cool when translated into latin characters and presented to someone who doesn't speak russian. The one exception to my pseudoconlang system is my latest jet fighter, the HF-22 'Thundercougerfalconbird'
  18. Well, I've not got any data about any SSTOs I've made, and I also don't have any save files on me. I also don't think that a maximum possible exists, really. You can however just go and look at a whole bunch of other people's SSTOs and see how well you do compared to everyone elses, if you want exact numbers.
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