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DoctorJon

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    Rocketeer
  1. So we're supposed to be using NoMoreGrind with RP-0? If that's the case could you please write that somewhere in the OP? I had no idea until O Nerd said something here.
  2. Do I need to unprune stuff from RO_Global_tanks/fairings.prnl to see all the available parts for RP-0? Are non-procedural tanks/fairings intended to be used for RP-0?
  3. I've installed the latest version of RP-0 through CKAN and it has renamed all of the procedural parts as Non-RP0 including fuel tanks, structural elements, batteries, decouplers, heat shields, and SRBs.
  4. Would dropping this over the top of Remote Tech break something like realism overhaul?
  5. TACLS, FASA, and Universal Storage TAC will cause the installation to fail if they are ticked as you progress through the install steps. Unticking those allows the installation to continue. Note that FASA can be installed manually from the forum thread.
  6. This was mentioned once last month: Sputnik 1 has SAS, while Sputnik 2 lacks it.
  7. Any way to get around a non-functioning Treeloader download link to play with this?
  8. Unable to use this since spaceport is now Curse and there's no copy of treeloader on Curse.
  9. Is there anywhere to get this now that spaceport is gone? No copy on Curse.
  10. And then just as I was going to sleep last night, I remembered Jool has an atmosphere for aerobraking. Screw you Laythe. Minmus has a SOI of 122km. You have to hit it dead on pretty much. Because it has such a low gravity it is easy to change your vector though once you are actually in the SOI.
  11. Running this with vertical tech tree. Landing on Minmus is tough at low tech. I'm now planning an experimental trip to aerobrake around laythe to try to land on Minmus.
  12. I am admittedly not great at the math part of this game. Suggestions for how to figure out Phase Angles for getting around this cool new system?
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