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Everything posted by qromodynmc

  1. Im just curious, anyone know what "reflection" setting in config file is about?
  2. Tbh it was a good sacrifice to make, i personally find city lights bit outdated and kinda absurd, all of a sudden lights grow on all these green lands!
  3. I made a little surprise to my kerbals on the mun and sent them a car to travel around I terribly regret using that solar panel as i didnt know that they werent retractable. Guess we gotta do another mission to install new solar panels on it.
  4. Today i accepted a contract to repair a rover on mun surface. It would be an ez mission if i sent a rocket there but noo, i had to send a space plane that has barely enough dv to get there. anyway so i made a some sort twin stage space plane; it has 4 jet engine and 2 drop tanks, all of them are detachable so i drop them on the way, no extra weight. with my precision landing skillz, i land on top of rover which is a funny looking rover. After that i repair the rover and plan to go back to kerbin. But space plane merely has enough dv to get into mun orbit. So i decided to send another space plane to rendezvous with it and carry crew back to kerbin; Back to Kerbin, safe and sound. also captured a nice moment
  5. Usually i quit because it crashes after building some crazy stuff.
  6. Still on my journey to make racing car in ksp; unlike a proper racing car, this thing is so heavy so i put three junos on it. does over 400kph with stock wheels, modded wheels die sooner.
  7. I wanted to test top speed and high speed handling of my supersport car but place around ksc were too bumpy and short so i decided to bring it to north pole. Problem is that none of my old cargo planes were working properly,probably because my 1.12 doesnt have kjr and that makes them very weak. So eventually i decided to strap car to some ssto. And we made it. and top speed is 309kph with jets.
  8. i dont want to go all over it again so here's what happened. it was pretty crazy stuff.
  9. I've been trying to make race car, some sort. this is like third iteration of this car, i think best looking so far. here's the second iteration, i dont think open canopy looks good; i have some problems with the wheels tho, kerbal foundries wheels dont really work well here, i cant try this with 1.12 either cuz some mods are not up to date
  10. I dont think i'll entirely move to ksp 2 early. I'll play it some, see it's limitations and potential, then gradually switch to it, till then i'll stick with my own ksp 1 version, which is quite customized atm.
  11. So i decided to re-touch my old sketch. Old one was decent, had better styling and touches because I made that one on photoshop, this one is purely made on my phone. Anyway, main reason for retouch was old Kerbal which didn't really look like Kerbal at all. This one is better but still bit different from actual Kerbal anatomy.
  12. All i want to have is a proper space station around kerbin. A station with refueling ability, lot of rescue pods, science rooms etc. I want something useful. İt's not hard thing to make but it takes a lot time so i have yet to try it.
  13. I had a kerbal&pod rescue mission yesterday, i thought i could make a robotic arm to grab pod and rescue that way but for some reason claw didnt grab the pod, am i missing something? i managed to put it inside cargo bay using rcs thrusters but my next contract is about rescuing pod from mun surface, i donno how i can do it if claw wont grab pods.
  14. Today's events were bit crazy. I wanted to do some simple contracts at first, i saw a contract to expand my existing mun base so i thought why not? i was bit naive to think that landing near the existing base would fullfil contract. Except it wouldnt. So here is the list of events. I had to put existing base on orbit because there was no way i could dock to it on land Unfortunately both parts of old base and new addition didnt had rcs thrusters, i often dont use it unless i know im gonna dock something. I managed to dock both bases by simply getting closer and closer very slowly then targeting docking part spesifically. it was hard. now that i docked, one would think hard part is over. it wasnt. I had to land it back on mun! you'll see pics of bases so you can imagine all the pain i had. base was assymetrial so i thought maybe i could manage to land if i only use central engines, idea did work but they were barely powerful so i kinda made suicide burn (and several f5 presses) Sacrifices were made. at the end everyone was safe! base too, except few solar panels. Contract completed!.
  15. I've worked on one of my recent weird ideas. It's quite simple on paper actually, i made a plane with very balanced col/cog, then added piston to push partition of wing to flip center of lift balance so plane falls on it's behind. It did work well most of the time but im having bit of problems when landing mostly because im a bad pilot.
  16. Failure is part of what makes ksp fun, and sometimes it's even funnier than success :)) Anyway, sometimes i record my fails and share, here are some;
  17. I have two separate saves, one for creating replicas and my own designs, one for career and rocketry. İn my plane save i don't mind clipping but i still care about not putting two engine on same place or squishing fuel tanks in tiny space, in my career save i strictly stay away from clipping cuz i kinda find it bit cheaty. I wouldn't judge anyone who does it tho. My main reason to use clipping is purely visual.
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