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theend3r

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Everything posted by theend3r

  1. I've been wondering for a while for how long do people keep their savegames. Some start a new savegame every version, which is quite often (thx Squad), others, like myself, like to continue playing one ad infinitum, in my case mostly because of the aspect of the savegame representing the history of my program, my time spent with the game. For this reason I also have debris set to unlimited an happily continue to collect more of it (nearly 300 atm), building a true space graveyard. So, provided he was born in a rocket the first time you launched, how old is your oldest Jeb? Mine's a little over 80 years old in my current savegame. I'll probably have a great party in 100AJ before finally sending him off to the Sun to be cremated in the most spectacular coffin anyone's ever seen and start a new savegame then.
  2. I've made it to Moho and back to KSP with a vanilla kraken drive a while back but no pics unfortunately, I'd try to recreate it but leaving moho's SOI was a nightmare. Might still try it given time.
  3. About 6-7 full Jumbo tanks. I use that to refuel my interplanetary motherships. The bottom 5 Jumbos were full in orbit and the remaining four still had some fuel in them. The lander was docked additionally.
  4. Eh... no. He meant to say that the fuel you burn should come firstly from the lander and is refuelled when detaching it and that's entirely true. Ad 1) and 2) they are both true too, they essentially mean if you can have your ship strutted, do so. 4) Well... I was tempted to try it but it was too cumbersome.
  5. THe design is safe as long as you don't turn during decoupling. Even that is usually okay (90%) but I better watch out anyway. After the first sharp gravity turn, even Mechjeb can fly it into stable orbit while I do other things. It's surprisingly not very taxing, I'm getting about 20 fps even with complicated payloads. Seriously impressive.
  6. False. It all depends on the mass of your ship. Try to do a burn with 1000t and a single LV-N, it'd take you a year. Even in less extreme cases it makes precision impossible and you waste fuel on correction burns.
  7. Better ask yourself why don't we have cars that can withstand an average temperature of ca 460 °C, a pressure of 93 atmospheres and drive though lava?
  8. Survive this at 4x physics warp. I had to drive about 70km on Eeloo to the landing site of my return craft:
  9. Yeah, me too. Or just attach points where struts could be placed and then allow on the fly strutting to strenghten crafts assembled in orbit.
  10. That's ingenious! How many parts does that have?
  11. I was in a similar situation and I decided to make large refuelling stations across the system and use mostly SSTOs. Best decision ever.
  12. If the burn would be longer than a few minutes then more engines = more dv because of the oberth effect. Less flustration is just a nice extra. My supertug used for carrying return missions with bases and large rovers to Eeloo and Moho uses 8 nukes and it's ideal. A few tons don't matter at all if your ship has a mass of over thousand of them.
  13. Since the next update should supposedly lessen the need for struts (a bit) it is time to remember all the heroic deeds the struts have done for us and show off our most strutty creations. This is my Eve lander being brought into orbit (unfortunately don't have a day picture):
  14. I sent this SSTO from KSP to Moho and back to KSP without refuelling or cheats thanks to the JD-D kraken drive:
  15. We obviously never did anything until we did it. His point was that we should've.
  16. Strap a jet engine on that and you won't even need those boosters.
  17. 1. I only use mods that don't break my saves if removed (except Mechjeb) 2. Always overbuild to be sure I don't get stuck in a middle of nowhere and allow for unplanned detours 3. Provide habitation module if possible Other than than I cheat by reverting to quicksaves pretty often, especially when trying to get the perfect aerobraking result and my rockets are the most uneconomical things ever created and leave tons of debris in orbit (currently about 200 just in Kerbin's). Having said all that, lately I've been moving towards more economic designs, mostly SSTOs and I've build even some Laythe class SSTOs and refuelling stations all around the system so the Kerbal version of Greenpeace won't hate me as much now
  18. Did I get it right that you think it doesn't have an atmosphere? Because it does and it's a pretty nasty one on top of that.
  19. Interesting design you have there. I might try that too.
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