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About me



Found 6 results

  1. astra 3.3, firefly alpha, vanguard tv3 and many others..... Put pictures of big oofs but no pictures of oofs with humans or animals as we commemorate them in how far we come from them
  2. Kaboom! (BOOM) Another way to not go to space today! What can be more Kerbal than more Explosions! Now with SuperKlue Implosions! By @zer0Kerbal, originally by @russnash37 adopted with express permission and brought to you by KerbSimpleCo Description What is Kaboom!? Kaboom! is a very simple add-on for KSP that allows the: destruction of individual parts SuperKluing / welding of two or more parts (see below) Features View full album Before and After SuperKluing Youtube review by @Kottabos/Kottabos Gaming Youtube review by @Kottabos Gaming Cabin notes and Help Wanted Localization How to support this and other great mods by zer0Kerbal See More Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Installation Directions Use CurseForge/OverWolf App (currently does not install dependencies) 1 or 1 Dependencies Kerbal Space Program 2 Module Manager 3 Recommends Comprehensive Kerbal Archive Network (CKAN) 1 Suggests SimpleLogistics! (SLOG!) SimpleConstructon! (SCON!) Tags plugin *red box below is a link to forum post on how to get support* Be Kind: Lithobrake, not jebbrake! Keep your Module Manager up to date Kerbal Space Program 1.12.3 — .NET Framework 4.7.2 Credits and Special Thanks see Attribution.md for comprehensive list @russnash37 - author @flart aka @yalov - SuperKlue Legal Mumbo Jumbo (License provenance) Current (1) - zer0Kerbal Original (0) - Author: @russnash37 Footnotes this isn't a mod. ;P ↩ ↩2 ↩3 may work on other versions (YMMV) ↩ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date! ↩
  3. Ever felt KSP needs more explosions? Me neither really, but space debris is a problem in real life, and now it can be a problem in your game too! When/if you start leaving debris in orbit, your craft may encounter a "micrometeroid", which will explode a random part of your ship, unless the game considers it to be shielded from the airstream. Debris only counts (and therefore explosions can happen) if: 1) It's Periapsis is above the atmosphere height (or 5000m for airless bodies) 2) Your vessel is outside the atmosphere (or 5000m for airless bodies), and below the Apoapsis of the debris. More debris = more chance of an explosion (the exact amount this is affected can be changed in the difficulty settings) I know, no pics no clicks, so here's some screenshots from some earlier versions with pretty explosions: License: MIT Download it here
  4. Title says it all. I would be pretty happy for everyone to be dead. Rules: don't be openly violent. Why? Nobody wants to hear something about fried guts, or something. + the only way to stay a violent person, is not to tell people that you are a violent person all the time. No politics. Why? first of all, that is a forum rule, second is that the bombs just detonated an killed absolutely everyone, everywhere, nothing about it. Don't show any horrid pictures, of bodies leftover after the nuclear bomb, building are okay though. Why? A forum rule- shocking content. Some trivia: sudden noise in your eardrums, and you look in the window.. A gigantic ball of flame that destroys everything in its path, you have some last thoughts, what would it be?
  5. The best demonstration of Lenz's law (iirc) that I have seen.
  6. Ever had a fail? *you probably did* it might've had an explosion. show it off!
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