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Showing results for tags 'luna'.
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Licence: MIT (you don't need to ask me for permission if you want to make a fork ) Description: Around March-2016 I started LMP as a refactoring over DMP but it finally evolved to a totally different program and different code architecture, this means that the code is totally different although it still uses some ideas from DMP like the concept of subspaces. Nevertheless, this mod wouldn't exist if it wasn't for @godarklight's job as he made a solid base and a good example of where to start. If you want to support this project, consider donating trough paypal As the
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- multiplayer
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Lunokhod 1 For the anniversary of the launch of Luna 17 I present to you: stock replicas of Lunokhod 1 and Luna 17! Built at 75% scale to fit on my Proton K/D (included below). It took a lot of fiddling to get the stock hinges working and they're a bit of an eyesore but I still think it turned out well enough. Also, it took a lot of reading to get some of the details right so I hope you don't mind if I regale you with my newfound knowledge. Lunokhod 1 was a Soviet lunar rover launched on November 10, 1970. It was carried to the Moon by the Luna 17 lander, which was launched atop a Pr
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- totm dec 2019
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Hello, I am playing KSP 1.6.1 with RO and a bunch of other mods, however I am struggling to replicate the Luna missions. I am using the pre-made "RN Stock Luna 2" craft (from the Soviet Probes and Soviet Rockets mods by Raidernick), the craft has plenty of Dv, but I am still unable to reach/impact the moon. Correct me if I am wrong, but here is my understanding of how the real mission went: 1. Launched from Baikonur 2. Reached an altitude of about 200-300km (could not find an accurate number), before the main engine of the second stage ran out of fuel 3. Removed the fa
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Soviet Rockets parts missing.
Rockonaut posted a question in Technical Support (PC, modded installs)
I have just stumbled upon the Soviet Rockets mod made by raidernick (great mod btw, you should totally install it), and everything appeared to be fine with the mod. But when i opened a sandbox where i wanted to experiment with my new rocket parts, and my Proton, Zenit and Dnepr rockets were 100% complete no trouble at all. But When looking at my R-7 parts, i saw that only parts for the soyuz showed up, not for Sputnik, Luna, Vostok and Voshkod. I thought i made a mistake and decided to remove and reinstall the mod, and again, the same thing. So i did it again and again and again... but nothing-
- raidernick
- soviet rockets
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This could have gone worse.
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He encontrado este articulo, bastante interesante,son los codigos del programa que controlaba al Apolo 11 y su orientacion, ya para los mas "expertos" o los que quieran curiosear, les dejo el enlace el cogido propio en GitHub, es una transcripción que empezó en 2003 cuando el investigador Ron Burkey pasó el código del papel a archivos digitales, línea a línea, página a página. Para comprender el trabajo que había en esta transcripción, esta foto muestra a Margaret Hamilton con una copia física de las miles de líneas que se necesitaron en aquel momento. Lo que en KSP seria el M