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Showing results for tags 'warpdrive'.
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Randomized Systems - 1.12.3 Update
charz185 posted a topic in KSP1 Mod ReleasesHi, i hope your having a wonderful day today! I would like to show you the updated version of the not so well known mod which is called.... Randomized systems! this updated version is for 1.12.3, and is working now! ok but here is how it works, you need one thing to warp. you need : - a warp drive on a working ship Instructions: so first you press seed up until you have the desired alternate universe you want, and then you press warp. to get back to the original system, you press the "return to kerbol" button. here's a showcase video: and here is the github: https://github.com/charz185/Randomized-KSP-Systems/releases license: GNU General public license v2 ^ found at LICENSE file in source
This is the development thread of KSP Interstellar Extended where new development can be discussed and new feature request can be made. If you want to help or discus ideas about KSP Interstellar development, you can do it at our new Guilded Server (old: KSP Interstellar Discord Server ) For technical question or Mod support , please ask them in the KPIE Support thread For release and related news, discuss them at KSPIE Release thread Download any versions from Here source code and media files: GitHub If you appreciate what I create, please consider donating me a beer you can make a donation by PayPal or support me by Patreon Localization KSP Interstellar Extended needs translators! Localization files can be found here Since KSPIE contains many are parts with their own set of custom partModules, the number of translation keys is very high for a single Mod Chinese translations are already taken care of but all other localization are open Future Note that do not consider myself the person that have to determine the future of KSP Interstellar, it's just that nobody else seems to want to do it. I would be more than happy to share that responsibility. Anyone that actively want to develop KSPI is free to do it. It would appreciate it as it would allow me to focus more on advanced features I have ideas about. The simple truth is, KSPI is too big for a single developer. I don't have the time nor the skills to implement everything that it deserves. I'm especially frustrated about the lack of artist support. Many of KSPI models and effects look dated and ugly compared to more resent mods. There have been some artist and programmers offering their help but they often go AWOL after a short time. I'm not sure If I can keep it up myself indefinitely. I would prefer to create a team of developers that works on KSPI together. I guess that's the only way to ensure Interstellar Future.
Warp Drive in KSP2?
Kerminator K-100 posted a topic in Prelaunch KSP2 DiscussionAfter finding these articles I was wondering if the Devs knew about this. They did say they were planning on adding realistic engines to the game and this, while very difficult to build, could be an amazing way to do interstellar travel. https://interestingengineering.com/a-faster-than-light-warp-drive-powered-spaceship-may-be-possible https://www.popularmechanics.com/science/a32449240/nasa-warp-drive-space-time/ https://www.sciencealert.com/how-feasible-is-a-warp-drive-here-s-the-science For those of you who didn't read it: A bubble of Space-Time is created, you sit in the bubble, the bubble shoots through the space-time fabric, you can travel at ridiculous speeds and it technically isn't faster than the speed of light.
Pc gamer came out. Started reading, and saw that they mentioned intergalactic travel and i theorised: ' in that context, a spelling mistake is likely to occur. ' But then, near the end, i get very confused by the following statement: There are multiple solar systems, then, and tech and science advancements that continue well into the intergalactic phase of the game. I do not understand. Can someone clarify this for me?
Are there any easy warp mods for 1.6.1?
millionmax posted a topic in KSP1 Mods DiscussionsI want to do a zoom through space. Basically: I want a hyper-drive-type mod for 1.6.1, the latest version. What do you suggest? (P.S. "easy" meaning no dependencies or complicated setup, not meaning just easy to use in-game)