Badsector

[1.2] DarkSideTechnology (Beta)

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I saw the answer to my stopping the spin question.... literally a handful of posts above my first one.  Thanks for the preemptive answer @panarchist.  Also @Badsector, this is now my go-to for long-haul ships.  Love the inline solar panels too.  Nice way to keep part counts down.

 

I must ask though, how do you avoid the physics-Kraken that always seems to affect Infernal Robotics in 1.2.x (more than usual).  I know next to nothing about coding (I made a random number generator back in Q-Basic days), so looking at the files in Notepad told me nothing; except that I don't know anything about coding :)

 

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Thank you @Badsector for making this mod! It's amazing, and this centrifuge is on practically every ship in my interplanetary fleet. This mod is amazing!

Edited by NISSKEPCSIM

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On 7/13/2017 at 4:19 PM, Murdabenne said:

I miss this parts set - It works in 1.2.2, does anyone have it tested in 1.3?

Working fine for me so far.

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Hey, everybody!

@Badsector kindly allowed me to take this mod under my wing, and I will now be actively maintaining it... as well as giving it a few extra additions. I will work on adding an IVA to the part and making it rotate in the free time I have, and add other cool features to it as well!

You can find the download link to the initial release (Just a simple repackaging for now) of DarkSideTechnologyContinued below!

Download.

New Forum Thread.

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