garwel Posted September 14, 2020 Author Share Posted September 14, 2020 4 hours ago, OOM said: So on the example of 7K-L1 "Probe" from the Tantares mod. Soyuz 7K-L1 Weight 10528 kg of them: 1. Dry weight of the structure: ~ 3380 kg 2. Radiation shield: ~ 4150 kg 3. Fuel: ~ 2820 kg 4. Supplies of food, water, oxygen: ~ 110 kg The ship itself weighs only 3.8 tons (with fuel and standard protection). In low lunar orbit, the radiation dose for the crew is 6.4k bananas per day. But with shielding up to 11 bananas a day (an absolutely safe dose), the 7K-L1 rises to 10.5 tons. As you can see, for protection against radiation, protection with a mass was required even more than the 7K-L1 itself weighed in the stock state. Based on this, I needed an artificially enlarged "Proton" with a mass of ~ 300 tons. Without the Kerbal Heath mod and shielding, the standard Proton with a mass of 150 tons would be enough for me. I hope you realize that you don't have to always use maximum shielding for your vessels. In fact, it will be overkill in most cases (unless you are constructing a low Solar orbit station, I guess). I usually choose the amount of shielding depending on two things: the expected radiation level (e.g. LKO needs much less than going to Moho) and planned mission duration. So stations need more shielding than normal two-way ships. You usually don't need any additional shielding (other than that provided by the heat shield and other parts) for your simple orbital ships or even for a lunar flyby, like 7K-L1. Kerbals can withstand a few K bananas with no problems at all. It is only when the accumulated doses start going into 100,000s and millions when you should start worrying. But also, yes, this mod does make the game more challenging and generally requires you to use more parts, and a greater variety of those. Especially so on hard difficulty. Quote Link to comment Share on other sites More sharing options...
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