Paul Kingtiger

Including .craft files in a mod

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Posted (edited)

Is it possible to include example craft with a mod (so a .craft file in the Gamedata/Mod folder?).

 

I want to include some examples with Universal Storage 2, but in a easy to install format.

Edited by Paul Kingtiger

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Contract Configurator allows you to spawn any craft file in the world as part of a contract. Maybe comb through that code (or ask nightingale) to find it?

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I don't want to spawn a craft, just have it appear in the 'open a saved craft' menu in the VAB / SPH.

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As far as I know you would have to tell the user to copy the files to KSP/Ships/VAB (or .../SPH) in the installation instructions.

CKAN can do that.

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2 hours ago, Paul Kingtiger said:

I don't want to spawn a craft, just have it appear in the 'open a saved craft' menu in the VAB / SPH.

We have test craft in BD Armory Continued that are mainly there for troubleshooting although I do not know of a way to get the craft to show up in the craft selection list without having the user move the craft 

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