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Vessel disappeared - "Landed at the Sun"


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@infinite_monkey

Have you tried flying the vessel? Make a quicksave and try it if you haven't. If it is indeed inside the Sun, and you think yourself quick on the trigger, you could use the debug menu to orbit it. If you aren't attached to it, you could destroy it, refund yourself, and cheat up a replacement. Or destroy it and just call it a loss.

I've seen the issue happen in stock before, but usually, the "Landed at Sun" label doesn't reflect the actual condition; it's merely a Tracking Station graphical error. Usually.

If you put up a link to the persistence file, I may be able to fix it for you.

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If I try flying it, the whole solar system disappears :-o I need to restart the game in order to bring it back...

Some log info (the affected vessel is Minmus Malemute Rover):

[LOG 11:13:49.040] [PlanetariumCamera]: Focus: Minmus Malemute Rover
[LOG 11:13:49.081] Look rotation viewing vector is zero
[LOG 11:13:49.153] Look rotation viewing vector is zero
[LOG 11:13:49.153] Look rotation viewing vector is zero
[LOG 11:13:49.155] Look rotation viewing vector is zero
[LOG 11:13:49.155] Look rotation viewing vector is zero
...
[LOG 11:16:06.320] [Minmus Malemute Rover]: landed - waiting for ground contact to resume physics...
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Eeloo
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Pol
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Bop
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Tylo
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Vall
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Laythe
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Dres
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Ike
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Duna
[LOG 11:16:06.321] [OD] --> OnDemandStorage.EnableBodyCBMaps loading Minmus
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Mun
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Kerbin
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Gilly
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Eve
[LOG 11:16:06.321] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Moho
[LOG 11:16:06.381] [MechJeb2] Loading Mechjeb 2.7.4
[LOG 11:16:06.496] [BFR Base Transport 2 Probe]: landed - waiting for ground contact to resume physics...
[LOG 11:16:06.496] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Eeloo
...
[LOG 11:16:16.764] Look rotation viewing vector is zero
[LOG 11:16:16.764] Look rotation viewing vector is zero
[LOG 11:16:16.766] Look rotation viewing vector is zero
[LOG 11:16:16.790] Look rotation viewing vector is zero
[ERR 11:16:16.825] Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "UsiExplorationRock/model/UmbraSpaceIndustries/MKS/Assets/Rock(Clone)/Rock"

[LOG 11:16:16.826] recalculating orbit for Malemute.RoverScienceLab (Minmus Malemute Rover): Minmus ( Update mode IDLE )
rPos: [NaN, NaN, NaN]   rVel: [NaN, NaN, NaN] |NaN|
[LOG 11:16:16.827] recalculated orbit for Malemute.RoverScienceLab (Minmus Malemute Rover): Sun ( UT: 25641019.8150453 )
rPos: [NaN, NaN, NaN]   rVel: [NaN, NaN, NaN] |NaN|
Delta: [NaN, NaN, NaN] / [NaN, NaN, NaN]
[LOG 11:16:16.837] [OD] <--- OnDemandStorage.DisableBodyCBMaps destroying Minmus
[LOG 11:16:16.918] Look rotation viewing vector is zero
[LOG 11:16:16.918] Look rotation viewing vector is zero
[LOG 11:16:16.920] Look rotation viewing vector is zero
[ERR 11:16:16.925] Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "UsiExplorationRock/model/UmbraSpaceIndustries/MKS/Assets/Rock(Clone)/Rock"

[ERR 11:16:16.925] Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "UsiExplorationRock/model/UmbraSpaceIndustries/MKS/Assets/Rock(Clone)/Rock"

[LOG 11:16:16.926] Look rotation viewing vector is zero
[LOG 11:16:16.926] Look rotation viewing vector is zero
[LOG 11:16:16.960] Look rotation viewing vector is zero
[LOG 11:16:16.973] Minmus Malemute Rover Unloaded
...

As far as I remember, the rover was attached to a resource lode from MKS when I've last seen it. It should be consumed by now. Could be the "Rock" in the locks. Maybe that's the reason - it's destroyed but still there?

Log file: https://www.dropbox.com/s/20ucwqfgukxklh7/KSP.log?dl=0

Quicksave: https://www.dropbox.com/s/bgkabcdktns499q/quicksave.sfs?dl=0

By the way, the quicksave contains some mods I don't have installed anymore, like FAR and TCA. Is there an easy way to get rid of the modules from the vessels? I don't know if that would help in any way, though.

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@infinite_monkey

Should be fixed. Maybe. I think.

Link to Quicksave.

The problem was, it wasn't exactly landed anywhere, so it defaulted to the Sun. Or nothingness, apparently.

 

Enjoy!

 

---Addendum---

 

Ah... Equilibrium at the answer to all of life's questions...

Edited by GearsNSuch
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