Cloakedwand72

Decouplers with parachutes?

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Any chance of a module manager patch to add parachutes built into decouplers where you can choose how much parachutes is inside each decouplers same for side decouplers? Or different amount of parachutes for each size of decouplers so I’d make the game balanced. Also this would help with ship reuse as well.

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What I tend to do.

 

1. Use Stagerecovery

2. Use Realchute

3. Sink (surface attaching will blow it up on staging, due to overheating from the next stage firing) a radial parachute inside the cap of the first tank, just after the decoupler. For bigger stages, you may put a couple of parachutes radially close to the top of the tank instead.

4. Configure the chute to arm on staging, and tweak materials, size, opening parameters etc to recover the empty stage properly.

You don't need a probe core that way. You will need one when staging with fuel remaining, and wanting to do a propulsive landing, or when you need to control the expended stage so that it de-orbits (stage with a little fuel left in that case - btw this mod gives us excellent tools for things like that).

Edited by Dante80

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Having said that, a mod that adds decoupler variants with built in parachutes would be very handy for re-usable rocketry. It's not unheard of, either. US2 does something similar, with adding reaction wheels to decouplers. Also, the old Fuel Tanks+ mod had decouplers with built in solid motors for de-orbiting the attached stage.

A mod with that functionality (and Realchute compatibility too) would be really cool.

 

Edited by Dante80

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Main issue with making it I think is that there would be two 'staging' actions on the same part: Decouple, and activate chute.  As far as I know, having two actions like that doesn't work well.

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