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The difference between console and PC


Wizard Kerbal

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PC: Oh, yeah, that feature sucks! Mod X will fix it.

Console: We can hope for a bug fix in a bit.

PC: I built a 1,000 part mega build! It runs at a few FPS!

Console: I built a 250 part megabuild! It tuns at about 5 FPS.

Yeah, we’re basically limited to under 300 parts and less than 18 engines active at a time. Although, 65 clydesdale runs at 15 FPS, and 128 Mastodons 3 Seconds Per Frame

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46 minutes ago, Brikoleur said:

Yeah the console port is pretty bad. Frankly I'm a bit puzzled why people even bother with it.

I'm sure running the game on a low-budget PC could yield better results than a console. Frankly, I'm puzzled why consoles are bothered with when there are more flexible, cheaper and faster options.

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