So I've got reasonably good at shuttling between Kerbin and Mün/Minmus, without doing any calculations and instead just pointing the nose and throttling up (using the wait-until-the-destination-comes-over-the-horizon technique). It's not very efficient but it works, and my current lander has absurd amounts of fuel so I don't really care about efficiency right now.
However, interplanetary transfers are a lot harder. I've read up on it and how to do the standard Hoffman minimum-energy transfer orbit, and, basically, it involves doing the maths first. There's nothing wrong with that, but I feel that given the general seat-of-the-pants KSP style, there ought to be a more Jeb-like way.
In particular, a fast high-energy transfer should be relatively easy: get into Kerbol orbit, raise/lower apoapsis until your orbit crosses your destination, tweak until you enter the destination's SOI, wait until you get there and burn like hell to circularise. It would use a huge amount of fuel but it should be doable.
Unfortunately I have yet to make this actually work. None of the planets are in the same plane, they tend to move a lot over time so trying to find where a planet will be in the future is hard, and the SOIs are so small on an interplanetary scale that they're really easy to miss.
Has anyone had any luck with this approach, and if so, any good tips? (Any suggestions involving protractors or trigonometry will be staked out on the launch site the next time there's an engine test.)
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hjalfi
So I've got reasonably good at shuttling between Kerbin and Mün/Minmus, without doing any calculations and instead just pointing the nose and throttling up (using the wait-until-the-destination-comes-over-the-horizon technique). It's not very efficient but it works, and my current lander has absurd amounts of fuel so I don't really care about efficiency right now.
However, interplanetary transfers are a lot harder. I've read up on it and how to do the standard Hoffman minimum-energy transfer orbit, and, basically, it involves doing the maths first. There's nothing wrong with that, but I feel that given the general seat-of-the-pants KSP style, there ought to be a more Jeb-like way.
In particular, a fast high-energy transfer should be relatively easy: get into Kerbol orbit, raise/lower apoapsis until your orbit crosses your destination, tweak until you enter the destination's SOI, wait until you get there and burn like hell to circularise. It would use a huge amount of fuel but it should be doable.
Unfortunately I have yet to make this actually work. None of the planets are in the same plane, they tend to move a lot over time so trying to find where a planet will be in the future is hard, and the SOIs are so small on an interplanetary scale that they're really easy to miss.
Has anyone had any luck with this approach, and if so, any good tips? (Any suggestions involving protractors or trigonometry will be staked out on the launch site the next time there's an engine test.)
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