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FAR working whenever it wants to?


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Im a great fan of, lest say somewhat "realistic" rockets, trying to recreate conditions like real rockets experiment as much as possible but creating my desgings, anyway FAR a very important mod in my install,who always worked great in my 0.23.5 suddendly stopped working, i was back to stock aerodynamics, the weirdest part, was that the toolbar plugin showed that FAR was currently working, but i could clearly see that my rocket was unnafected by FAR's aerodynamic model.

So i staged some boosters and the rocket inmedeatly did a 360º flip and tore apart core's stage main engine, i right clicked and the the stat's were back, i reverted to launch and started again, everything normal, FAR working, stage boosters, it kept working, the another stage and stoped, all of sudden, i kept flying until fairing separation to release the probe, then far kicked on again.

After i was in space with no aerodynamic forces present, i did two more launches and something similar happened, in the last one FAR didn't work all the way until i was in space! it useless up there!.

Edited by thunderstar
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You are using an old version of FAR that has a bug with some AIES parts, in particular, engines that define a ModuleJettison (which controls the stock engine fairings) but the ModuleJettison does not point to an existing part of the model. Update FAR and the issue should go away.

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