cwal728
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KSP Interstellar Extended Continued Development Thread
cwal728 replied to FreeThinker's topic in KSP1 Mod Development
I noticed with tweak scale that the thermal electric generator weighs the same no matter what the size, is that supposed to happen? -
It was mentioned this was a problem with an old trait bug within USI-LS itself so I'll just repair the problems as they come up with the save edit fix since it isn't that hard of a fix.
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I uninstalled both. Edit: Thats odd, the hab modifier isn't dropping. NVM Just needed to reload the save.
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If I had to guess Better Crew Assignments or (less likely imo) Diverse Kerbal Heads those were the only 2 mods I could think of which mess with kerbals. I have uninstalled both and will run out the clock in a few to see. EDIT: I found a way to fix the problem. I went into my save file described on the wiki here to change my guys back to what they were (they were all scientists so it was easy).
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Tried that, didn't help. And it happened again. :S I would need to do a clean save of just usi stuff to see if it is a mod conflict. Edit: I ran a clean save and it reset just fine. It is a mod conflict of some sort.
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[1.12.x] - Modular Kolonization System (MKS)
cwal728 replied to RoverDude's topic in KSP1 Mod Releases
Ok sorry for the lack of detail, I have recovered them and they are back at the space center. That is where I found out that they were listed as tourists. Thanks for the quick replies. -
[1.12.x] - Modular Kolonization System (MKS)
cwal728 replied to RoverDude's topic in KSP1 Mod Releases
Don't know if this is where I am supposed to post this and I feel like I am just missing something but a couple of my kerbals got home sick so I took them back to kerbin and they got stuck as tourists. I have warped 100+ days and they aren't changing back. Hope someone has an idea what is going on.