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neocromicon

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  1. Thanks! By me works it good. I have copy the Wrapper into Bep and then i have create the SpaceWarp/Mods folder an put my files. All works.
  2. Can i use BepInEx and SpaceWarp simultaneously? I hope yes
  3. Work.. but don't remove it complete. We have to wait of something like Kerbal Joint Reforcement
  4. Hi, in my new science save i have a big problem. I have a massive spawn of asteroids, so many that my fps go down to 1-5 at the map view. I can not proberly navigate with this. In the Spaceship view the fps is.... ok but not good (10-25 FPS @ 90 Parts, fresh save 200+FPS). Can someone help me to delete this asteroids? Ingame screenshot: http://abload.de/img/asteroidspfu7k.jpg Mods folder screenshot: http://abload.de/img/modsg6ubx.jpg And sry for the bad english
  5. This are the funny moments of development (And officially the first new feature of 1.2)
  6. Nice screenshot that was what I wanted At the moment I not plan new Moon's but other things Thanks for the link! Science comes in the next version. Cloud layers would be nice but my graphic skill is VERY low or can you make one? Thanks your pack too! Not perfect but yes. (I hope i have understand your text correctly ^^) Next version comes in a week!
  7. Can you try it pls ^^? Yes the Pack works without Sentar but Yukon is not visible. All other Moon's are still working. And Moach thanks
  8. Update 1.1 is out! - Complete rebalancing of the Moon's orbits and distance, based on feedback. - Yukon have now an atmosphere. Have fun with the Update, feedback and other are always welcome!
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