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Larrt_M
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Everything posted by Larrt_M
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[1.0.5] [RELEASE 0.8] Sido's Urania System : 7 new planets and 8 moons !
Larrt_M replied to Sido's topic in KSP1 Mod Releases
Your very welcome! I still have your original mod loaded into a 0.23 version of the game. It's still a keeper! As I am sure you know, once Steam does it's opening validation check you can run whatever version and mods you want. -
[1.0.5] [RELEASE 0.8] Sido's Urania System : 7 new planets and 8 moons !
Larrt_M replied to Sido's topic in KSP1 Mod Releases
Incredible work, nicely done! looking forward to landing on these planets. Like the little face on Deimos! Are you planning on adding the Sentar system? -
[1.3.1][Kopernicus]The Boris System (new planets) ADOPTED!! Finally
Larrt_M replied to medikohl's topic in KSP1 Mod Releases
Nice to see your planets being converted. I still have them loaded into an old program folder with Planet Factory. I replaced Dudley with your original Fearless planet. I always liked these planets. Looking forward to the additions you make to the systems. -
[1.0.5] [RELEASE 0.8] Sido's Urania System : 7 new planets and 8 moons !
Larrt_M replied to Sido's topic in KSP1 Mod Releases
WOW!! I hope you are planning a release sometime soon... I would think you would get permission no problem. -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Larrt_M replied to KillAshley's topic in KSP1 Mod Releases
It all sounds great, looking forward to that custom star! -
[1.0.5] [RELEASE 0.8] Sido's Urania System : 7 new planets and 8 moons !
Larrt_M replied to Sido's topic in KSP1 Mod Releases
I still have this mod installed in a .23 program folder. I still play it often and enjoy it very much! It would be nice to see it converted some day. -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Larrt_M replied to KillAshley's topic in KSP1 Mod Releases
Is there any way to put a structure on one of your planets like was done with the LV233 planet? A derelict ship would be incredibly cool! http://i950.photobucket.com/albums/ad343/Larry_M/Prometheus.jpg -
[WIP] [0.90] KerbalGalaxy 3.0 (Using StarSystems, PF:CE and RSS)
Larrt_M replied to Artyomka15's topic in KSP1 Mod Releases
Is this mod dead? No more updates? I hope not!! Sehara http://i950.photobucket.com/albums/ad343/Larry_M/Sehara.png -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Larrt_M replied to KillAshley's topic in KSP1 Mod Releases
Hard to beat the view a blue star gives, as seen from the top of Skelton's volcano Olympus. Hoping for a blue star! http://i950.photobucket.com/albums/ad343/Larry_M/screenshot35_1.png -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Larrt_M replied to KillAshley's topic in KSP1 Mod Releases
Just got home from a vacation and loaded your latest version. It really looks great! I can't wait to put a ship onto Leouch. Great job creating that planet, it looks fantastic! -
You should consider creating a binary system. It's very cool to see two stars from the surface of a planet, one rising and the other setting! http://i950.photobucket.com/albums/ad343/Larry_M/Ablate1.png http://i950.photobucket.com/albums/ad343/Larry_M/Ablate2.png http://i950.photobucket.com/albums/ad343/Larry_M/Ablate3.png http://i950.photobucket.com/albums/ad343/Larry_M/Ablate4.png http://i950.photobucket.com/albums/ad343/Larry_M/Ablate5.png They can look good from a distance also! http://i950.photobucket.com/albums/ad343/Larry_M/Binary%20System.png
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Well, that explains why the kerbal went out to fix a tire without his helmet. Thanks for telling me!
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Sure, I will help any way I can. I found out the problem with the .90 version is in your modified StarSystem program. It should open if loaded by itself with no planets and it does not. If I load the default 0.7 StarSystem program it will open. I can also load your planets. They are a bit screwed up probably because some of the suns are missing. So, maybe you made a mistake somewhere when you edited it. Hopefully you can find the problem. Also the stock 0.7 StarSystem program does not open in version 1.0 Hopefully it will get upgraded! I put a rover down on Jolgi, nice! http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi1.png http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi2.png http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi3.png http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi4.png http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi5.png http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi6.png http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi7.png
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Well, like Heria I just used the height png as a template to make the new textures.
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It would be a shame to abandon this system, it's pretty cool! The .25 version works great! It would definately open in .90 with the RealSolarSystem added like in KerbalGalaxy. But it may work anyway... Not sure if the Star System program and the Planet Factory program are going to need to be updated for 1.0
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I may be able to get the .90 version to open. I will give it a try tomorrow.
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I'm using the 0.25 version in a .25 program.
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Ok, I put a lander onto Gini. Nice Planet! This looks like a fun system to explore. http://i950.photobucket.com/albums/ad343/Larry_M/Gini1.png http://i950.photobucket.com/albums/ad343/Larry_M/Gini2.png http://i950.photobucket.com/albums/ad343/Larry_M/Gini3.png http://i950.photobucket.com/albums/ad343/Larry_M/Gini4.png http://i950.photobucket.com/albums/ad343/Larry_M/Gini5.png