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Everything posted by billbobjebkirk
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While that does add more realism, I think switching between craft constantly during dockint to change forward velocity would be very frustrating. I'd advise against it.
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Where did the name integrale tre come from? Also, why was the original version called "Venus"?
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Those engines actually look pretty darn good.
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Can you show us more of this "Venus" stuff?
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Hmm, I would think that that specific spacecraft would depend heavily on both Tantares and AB launchers, considering the LV and return capsule.
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I just want to say good luck, we're all counting on you.
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Unfortunately, that mod is on indefinite hiatus.
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Well, I think we all want to see what can be done with russian tech!
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Raketoplan does peature in the Kolyma's shadow alternate timeline, which is done by the same guy who did the art for Eyes Turned Skywards.
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I tried to download them once, but the link was down. here are some (admittedly low res) textures by chrispbacon82 that should work: https://www.dropbox.com/s/g2lobs8apirhvrh/Orion.rar?dl=0 (short album here:http://imgur.com/a/8YftN)
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Actually, kerbals are pretty small, especially with their helmets off. The stock parts are way oversized.
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I wonder, would it be possible to compensate for boil-off by splitting water in Martian soil? EDIT: also, with regards to safety, once the ISRU is done, which has two seperate chances to occure, one of them before the mission even starts, the safest place to be is the surface, which has free water and low level radiation protection. EDIT2: although, I do think that Semi-Direct, as outloned in DRM 3.0, is our best plan.
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[0.21.1] Flag Decals and Flagpole [New File Structure]
billbobjebkirk replied to StarVision's topic in KSP1 Mod Releases
I'd also like to see a version with the various sized parts replaced with a single Tweakscaled part. -
[Stopped] 6.4x Kerbol System v2.0.1 - RSS Config [11/16/14]
billbobjebkirk replied to Raptor831's topic in KSP1 Mod Releases
There is a config included in the DL. -
[WIP] KERES - Stockalike launch vehicle and spacecraft mod
billbobjebkirk replied to Borklund's topic in KSP1 Mod Development
I do know that Beale is working a lot on texture sharing for Tantares. -
Beale, do you think it would be possible to make UR/LK-700 parts fitted for your VA module, with 2.5m lower stages?
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Apparently, the legit way to get them is to beat the "test flight" game(EDIT: and the "planet creator"). I got past the first part and it said I earned a patch.
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Well, I just looked up "interstellar patch creator code".